Nope, I'm prettty sure I listed their benefits. Thanks for your concern though.
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I didn't put descriptions next to ones that just replicated the autoattack. In our case 2 hits. In a Lancer's case a single swing.
Injustice! :(
pure evil! :(
So I was in a battle as a Pugilist (MONK) I used 1 cure 3 and it drained all my mp, dis-allowing me from using 2 extra attacks.
I just want to ask this question. Why do you hate on Monks by giving us MP restrictions on regular attack moves that DID NOT have them before, while other classes DO NOT have these same restrictions for similar and BETTER attacks?
Either Remove the mp restrictions, or give us a passive mp regen skill that we can buy with some guild marks.
Use lower tier (2 is fine) cures, ride Sacrifice regen, Second wind, Bloodbath, use damage mitigation like Featherfoot (of course), Sentinel, Diversion, Decoy. Plenty of ways to save a little at a time on MP.