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I'm just wondering how they expect new 50's to gear up. Shooting from item level 55 to 90 (skipping the gear from dungeons in favor of myth items) because gear doesn't drop from chests in dungeons isn't the way in my opinion.
I can understand why getting to endgame quickly is prudent, but seriously, knock it off SE. Not everyone enjoys grinding for gear that becomes outdated simply by trying to acquire it.
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On my server, in some cases the crafting mats from dungeons (old philo tome mats) are going for more than the new myth tome crafting mats.
This is mostly because of the abundance of myth tomes (hunts I'm looking at you).
It's kind of funny because the dungeon crafting mats make i70 gear and the myth tome crafting mats make i90 gear. (Though most people don't do either of those anymore and just make gear for their personal rooms).
Why would we want any of those crafting mats anyway for gear.... Kill like one A rank hunt mob and you have a piece of the myth gear (or actually like 2 pieces if you count the tome + hunt mark rewards).