If they add new jobs to existing classes, it probably wont be the same roles.
For PGL, it's probably going to be a tank, since they got fist of earth, and featherfoot, and can cross-class defensive/aggro skills. Mantra, and second wind to help heals, something similar to what war does.
They got some AOE combos even. Downside being you couldn't utilize position based combos, so your damage would be default be gimped.
There could be a healer class also, that use mantra to boost healing, and maybe something that supports second wind, making it AOE. Could add Fist of Water, which increase healing potency.
Would be interesting to do tp based fighting, and use mp for heals. That way they wouldn't need any MP recovery skills like WHM/SCH.
GLD would be kind of OP as anything else, cause they have lots of defensive buffs. It would have to use clothing, to minimize base def, so the buffs dont make you a tank. Also they got vit trait, which would give them more hp, but less atk, than other DD.
They would need to add more damage oriented skills to GLD, with increase in lv cap, some new 3rd hit to riot combo, or a completely new one.
BRD is already DD, so i dont think they will add ranger. If they give some combo to ranger, it would be to strong, if they dont, it won't be any different than BRD.
Unless they turn bard into support-healer or caster, and give it mnd or int gear, to nerf dps; And Ranger becomes dex-dps.
that was exactly the point of it. Pick one of the jobs, to focus on. You can still be decent at both though.
