Reported to the police for installing cameras in strangers' homes.
>:3
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Because nothing can carry like a healer.
Healing is an artform. There is no "rotation" for the most part that you must do. A great healer knows his/her skills at their disposal, and can effectively use them to keep the group alive, so they can focus on doing their jobs, such as tanking or dps.
I've always played healers. I enjoy being responsible for the lives of my party mates, being needed to do content, and being helpful to my friends. Most games I've played, healers have been in short supply, so it always pretty much guaranteed me the ability to pick and choose what content I wanted to tackle and when.
Yes I'm jealous fo the Fairies. I always have the habit of teasing them by switching jobs and making it look like I'm loosing health.
Sick to death of DPS (played BLM, then SMN) so thought I'd level up WHM... It was fun, found it a little boring after a while. So, made an alt and rolled a SCH to see how the other half lived... and I'm addicted. Considering making it my main. But the reason I enjoy SCH and healing on it is because well... sick to death of DPS. Wanted a change of pace. Feel more important and like I'm actually contributing on a Healer. It's that or tank and well... I wouldn't be a very good tank. :)
Got sick of raiding with terrible healers that were unwilling to take advice on how to improve.
I heal because its fun its challenging and its more than just 1-2-3-1-2-3-1-2-3-5-1-2-3-1-2-3-8-1-2-3
A lot more reacting to things that could change keeping encounters fresh every time than simply memorizing a rotation and doing it until the mob falls over.
I also like the aspect of supporting my friends I tend to gravitate toward the support role in any game I can (even single player games like the Tales of series)
Because I enjoy challenge and I enjoy helping. Hence why I have both healer jobs leveled so I can be helpful to any group dynamic and the challenge of healing is pretty amazing in this game will continue to get better as more mechanics are developed and given.