For accuracy no. With accuracy out of the equations, determination is the best secondary stat to stack, followed by crit, slightly higher than ss. I'd take crit over skillspeed because high skillspeed only leads to TP starvation.
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OK, thanks. I guess I was thinking between GC gear, low lvl 50 drops, and my LW crafted gear there would be some decisionmaking.
Or perhaps I am just more accustomed to a more clearly defined mid-game endgame. If the reality in XIV is that gear doesn't really matter until Coil that will be a a little disappointing.
One thought I had that prompted the original question deals with overmelding. If the gear configuration between the ilevel 55-70 stuff doesn't really matter, should I really even bother with overmelds on that gear?
Would probably not really waste gil on the overmelding of gear that is crafted unless you are looking at top tier crafted gear. a few pieces come to mind that might be okay in place of the i90, but not that many.
Mid game for FF14 is hitting level 50 ^^
Materia seems to be much too expensive to meld on level 55 or 70 gear now. Consider melded level 70 a stepping stone to Myth and Allagan gear, you will (and must) eventually replace it with myth and/or allagan. If you are going to spend gil on crafted gear and materia, save for level 90 crafted gear as that will last you much longer at this point.
Run dungeons for most of darklight gear (level 70). Replace a few pieces with myth as needed (example, if you need to drop accuracy, or need more accuracy, replace those pieces) and start running coil. Farm coil for most of your gear, buy myth or soldiery as needed to up your average item level or fill in stats.
Gear will still help you in content, but as far as clearly defined end game, that would be Coil and to a lesser extent the extreme primals. (the level requirement for extremes is pretty low, however the fights tend to take a while to clear due to team mechanics)