No, it makes perfect sense. I am sorry you are unable to understand it. They're not going to make new armor models for *every* single new piece of gear they release. They already make new models for Coil, CT, token gear, seasonal items, some vanity stuff, and occasionally a new dungeon set (like the ones that drop from Brayflox/Halatali/Lost City). That's a lot of art assets being created for every patch. But they add more gear sets every patch than they have unique armor models, so they need to reuse models somewhere. I'm not defending or condemning the practice, I'm simply explaining the reality of it. Sure, you could ask SE to stop being "lazy" but once you realize how much work it takes to design a new piece of armor you'll understand why they don't add 10 new sets with every single patch.
I *guarantee* there will be reused models in 2.3. I bet we'll see the new 2.2 dungeon sets recolored and dropped in a new dungeon or as part of a new crafting recipe, possibly even dyable. It won't be new armor, technically, since they're reusing models, but because you can't dye the original models to look exactly the same, it'll be new enough for them to re-release it.
