Ahhhh yes the whole make your own fun argument. If I was good at that I would be playing a f2p game.
Do content you don't enjoy for the sake of doing content.
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I've been bored since February. Still here. Will be bored next April as well. Will still be here.
...except that their business model is built on it and facilitating adventure for others....
If someone wants to build their own adventure, there are books... or other methods of doing that besides subscribing to an adventure created by someone else... heck maybe they would be a game developer.
I don't pay to see a movie, because I want to sit in a boring movie and make up my own stories and ending to how the movie should be...
Besides, this isn't really built to be much of a sandbox game... if it was, then the "make your own adventure" comments would be a little more reasonable.
That's why I don't play Minecraft.
It's your own fault that Transcendence was a boring movie.
I believe games are meant to entertain us, not we are suppose to find ways to entertain ourselves while in a game. I do occasionally enjoy making my own fun and finding unique ways to have fun though but for the most part I believe it's the games job to do it. I know many players don't share my view and that's okay.
Well.. that is why people pay for entertainment... so that it is provided to them. Just like paying for food or anything else. If you do it yourself, there's no point paying for it... or at least not paying a premium subscription. Why would I go to a restaurant and accept raw food... because I could take it home and cook it? That is ridiculous.
Some people are addicted, though.
I agree with the suggestion of player run events and "making your own game" within the game; it adds so much! I'm guessing this is why the rp servers are so busy...
There's so much for me to do, I don't have enough time to do it all even though I play a lot. :o
Yup I'm bored, the dev team don't put out enough content each patch and we burn through it really fast.
I haven't tried Coil 2 yet but to be honest it seems out of reach for me anyway, so it may as well not exist for me right now.
The dev team should have put out CT in 2.2 and not Coil2 because there is a big gapping hole when it comes to medium difficulty content at level 50.
I felt bored for a while but found a goal to keep me in line until our Coil group can begin progressing: amassing money to make my personal house look like a mansion among box houses. Duty Roulette bonuses add up after a while when you're waiting for things you've crafted to sell :D