Originally Posted by
Heartfire
Crafting has, and always will be, a side chore. I understand that SE wanted it to be on the same scale as leveling an actual job. But let's face it: No one starts an MMO and says "Yeah! I'm going to be an epic blacksmith!"
In most MMOs, crafting is meant to be a side thing we do in between leveling. XIV's crafting system is cumbersome, takes too long, and ultimately isn't fun. It's even more annoying that XI's crafting system. So at this point, they have actually defeated their own purpose.
I completely agree with the OP. There is far too much emphasis on crafting. It takes away from my time adventuring to sit down and craft. At this point, I just try to avoid it all together. It isn't fun in the slightest. If it were a lesser part of the game, I wouldn't mind dabbling in it. But the idea to turn crafts into a class that equals in importance to a real class is simply laughable. Or it is, at least, until you realize that it actually happened. Then it just gets annoying.
So yeah. I won't be crafting until they fix some stuff.