Something like this would be fun. How would it work with combining the skills of that class though?
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Something like this would be fun. How would it work with combining the skills of that class though?
The pet could be a "character-binded" (and not class-specific) item. DoL / DoHs "builds/tame" them and can be transfered through characters. Every class should have a plus .. like : Shephard have a class-specific trait that double the exp a pet receives while fighting designating that class as the "trainer". The engineer could upgrade / repair the pet.
This can give designated DoL / DoH classes a way to participate (in some way) in combat, but will let other classes too to have a pet, but with some sort of combat-malus othewrise everyone could have a combat pet and basically this game turns into Rappelz and I don't what that to happen XD.
Combat classes can have a pet for aesthetics / transportation.
DoH / DoL classes can have a pet for the afore mentioned points + moving storage.
Shephard / Engineer can use pets for combat, and can manage them better then anyone. I don't know it may be far too confusing and risky to mix various element .. but .. dunno .. it could be funny