I really wish they had improved 1.0 instead of create 2.0 :D
The world looked much more "mmo-like" and less like a place to wait for entering the instance.
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I really wish they had improved 1.0 instead of create 2.0 :D
The world looked much more "mmo-like" and less like a place to wait for entering the instance.
I can't find all of the pictures I took during the 1.0 but here's some of them...
In the early days this game had a stamina gauge instead of auto-attack along side with SURPLUS EXP, a system that made hardcore players earn less exp if they're not taking breaks or leveling another class. Oh, and there were physical levels and class... I think the term was rank. Basically if you had physical level 50 from leveling crafting classes, your melee or mage classes would be overpowered at rank 1.
http://i.imgur.com/ryerQhh.jpg
Even though the world was quite the copypaste, it was still beautiful from afar.
http://i.imgur.com/d9QKiHT.jpg
http://i.imgur.com/oJzjM4y.jpg
http://i.imgur.com/N3v81Gz.jpg
People whined in 2.0 beta that this skill was too flashy... Yeah, it sure wasn't flashy before that.
http://i.imgur.com/i8pNcHz.jpg
Languange was probably the most awesome thing in 1.0. Some people selling pieces o' shite as one NPC in Ul'dah said... But most people didn't care shite about things.
http://i.imgur.com/qC64p9O.jpg
http://i.imgur.com/jdmP61z.jpg
By the way, the moogle fight in 1.23 was more fun than the current one as it was chaotic as hell. Best fight there was.
Not this again - they couldn't 'improve on' 1.0 simply because the game itself was fundamentally broken - a poorly optimized game engine that just couldn't render a MMO environment, which resulted in shortcuts being made just to have some semblance of stability (copy and pasted environment maps, so called 'seamless' zones that actually weren't, but were in fact thinly disguised by simply joining zones with long boring tunnels/corridors, high res armour/character model textures that only added to the instability of the game engine in that it could only render a handful of character models on screen at once. Need I go on?).
After all, if it was such a simple matter of 'building on 1.0', then don't you think Yoshi would never have made ARR if it had been so easy as simply overhauling 1.0? 1.0 was a broken mess with some good ideas that were ultimately squandered by a talented, though apathetic, original producer (Tanaka), and hence the original game thoroughly deserved it's bullet behind the ear.
Having said that though, I did enjoy playing 1.0, and it indeed had a lot of potential (which version 1.23 did satisfy, more or less), but it was still never fully realized due to the aforementioned underlying flaws of it's design. There are a few things I miss from 1.0, but ARR just does things so much better.
But as this is a screenshot thread, I'm not going to derail it any further, so, here are a few of my 1.0 images:
1.0 Original Gridanian opening, with Enki admiring the trees.
http://i581.photobucket.com/albums/s...ps3f532645.jpg
Yda seen without her headwear in the Gridanian story!:
http://i581.photobucket.com/albums/s...psdfae56ad.jpg
Enki posing in the swimwear from the original Moonfire Faire event in 2011:
http://i581.photobucket.com/albums/s...ps38c5ad7e.jpg
The infamous Star Wars Ep IV reference:
http://i581.photobucket.com/albums/s...psc1958460.jpg
One of the few screenshots I took on the day prior to the Calamity (I accidentally messed up the GUI in this):
http://i581.photobucket.com/albums/s...3-50-small.jpg
The final moments of 1.0 (reactivated version I mean - not the 'End of an Era' event, but the month and a bit the servers were brought back online after that event, which were shut down for good on December 31st 2012. I thought it was appropriate to put Enki to sleep in that way):
http://i581.photobucket.com/albums/s...ps1a5b5b9f.jpg
To be fair, the summer events were always like FATEs. Everyone can join, no party needed.
The only difference in the ARR summer event was the lack of /emote action. I think the 2013 event suffered because we didn't kill the bombs with emotes. I hope the next summer event is more like the old again.
back when all we had to do was kill like 6 HNM's
http://i.imgur.com/uwcSlC7.png
http://i.imgur.com/6wqkc2p.png
http://i.imgur.com/1smkpom.png
http://i.imgur.com/Xs5HN14.png
http://i.imgur.com/bz5vfEF.png
the gear we used back befor even AF existed (Pirate hats!)
http://i.imgur.com/QyTB5PN.png
http://i.imgur.com/lsjUOi7.png
http://i.imgur.com/smnT8an.png
XP pts befor they nerfed it an forced us to spam leve-links
http://i.imgur.com/zEVIASd.png
befor dungeons were instanced :P
http://i.imgur.com/qZ7GxSo.png
There is also this older topic with many more pics from 1.0 ♪
Here is a picture (well back shot of myself) in Coerthas during one of the many events with Dalamud in the sky. I do miss the old Coerthas.. this picture is right around Camp Dragonhead.
http://i230.photobucket.com/albums/e...ck/Dalamud.jpg
Here are some screenshots we have from 1.0 on our FC website.
http://files.enjin.com.s3.amazonaws....inal/59345.jpg
http://files.enjin.com.s3.amazonaws....inal/61751.jpg
http://files.enjin.com.s3.amazonaws....nal/663385.jpg
http://files.enjin.com.s3.amazonaws....nal/663342.jpg
http://files.enjin.com.s3.amazonaws....nal/663378.jpg
http://files.enjin.com.s3.amazonaws....nal/107870.jpg