Dont be mistaken while discussing my post. Im talking not about raid for many people, when the whole clan goes to raid. Im talking about const-party and high end content for const-party. 8 players- it is too much for regular const party
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Dont be mistaken while discussing my post. Im talking not about raid for many people, when the whole clan goes to raid. Im talking about const-party and high end content for const-party. 8 players- it is too much for regular const party
Where they chose to put Coil does not matter. Raids, by definition, are more than one party or group.
Even SE said (somewhere, think one of their letters) that Coil is not a raid.
That they chose to put Coil there in the DF means nothing.
Or are you going to say that Coil is a raid because it uses 8 people, that Praetorium and CM are both raids a well? Either all 3 are raids, or none of them are. (Hint - none of them are.)
Your right, it needs hardcore 4-man content.
Wow it makes me wonder how Dynamis groups of 50+ people got organized; and then organized with other 50+ people groups doing Dynamis as well to coordinate entry.
People are just pansies these days! :P
No, the problem is with the lockouts. People who complete Coil can't go and help other groups without leveling and gearing up an alt, which forces them to stick with the same 7 people and be done for the week.
I kind of miss 64 person dynamis.
Raid - A raid is a type of mission in a video game in which a very large number of people (larger than the normal team size set by the game) attempt to defeat a boss monster
In the mmo world Coil is not a raid, FFXIV just calls it that for whatever reason but it's not a real raid. CT is a raid.