8 Classes 9 Jobs
2 TANK Classes
2 TANK Jobs
1 HEAL Class
2 HEAL Jobs
5 DPS Classes
5 DPS Jobs
4 tanks, 3 heals, 10 dps
Yes, I think with less than 1/2 the rolls being the tanks/heals that it is obvious there would be this imbalance of queue times ;)
Printable View
Simple solution to whining about queue times: BE A TANK OR HEALER. Case closed, problem solved, everyone happy.
Be a man! Prove that duty finder wrong!
Make your own party in less then 1 hour!
When people queue for a specific dungeon, the duty finder will automatically fill those specific dungeons queues on a first come first serve basis (a queue). It's basically a queue within a queue, where if you queue for a specific, it has to fill all of the other specifics until it gets to your own, hence why wait times can take longer that way, or why it so often gives people the lower level story dungeons. Queueception!
Get a tank/healer buddy and q with them. It's sad, but that's really all you can do other than playing one yourself. I sure wish I could play my dps classes more, got em all geared to the teeth and almost never use them D:
So, a couple problems with this. You dismissing the statement "you are dps" goes to show how shallow your thinking process is. Square cannot make tank and/or healer roles just appear out of the air. People need to not only play them, but to also queue into dungeons as them. As it stands, a large majority of the player base either does not wish to play them, or do play them but do not wish to go through the dungeons as a role like tank. This causes an imbalance of tank/healer to DD ratio. If there are only Two tanks, Two healers and 60 DD, there are going to be a lot of people (In this case DD) that are left out and forced to wait in line for another set of tank and healer.
So yes, "you are dps" is a very valid counter argument to your statement.
Also, side note but: As someone who has been in the queue very frequently since 2.1 as a DD, I can safely assume you are over exaggerating your statement or just flat out lying. Not once did I spend more than 6~8 minutes in a queue for roulette/specific/CT. More often than not the queue is shortened to less than 5 minutes if I choose the option to play with JEDF enabled. You have access to an auto-translate function, so that on top of just generally knowing what to do is far more than enough to get by in dungeons/CT.
Redesign the system to allow for more flexibility in party composition.
I don't know how feasible it'd be to start moving away from the trinity entirely (and I'm sure people are frothing at the mouth right now since I even suggested that, but...
At the very least something like a heal/enmity potency buff and possibly damage reduction to allow scaling from 1-2 heals/tanks in high-level dungeons...