I was going to repeat myself again in this thread, but instead I will be useful by linking a video.
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I was going to repeat myself again in this thread, but instead I will be useful by linking a video.
Then stay away :)
We dont need an AH, and the current Market Wards are a bit unstable but remember this game is in heavy development. This is a BETA people, not a finished product so don't expect it as such. I much prefer a decentralized system. It allows for a more dynamic economy. For example, in some regions mats are more easily obtained therefore they would (theoretically) cost less in areas where they are in abundance and more in areas they are not. This does not work right now because of teleportation, but once that is gone it will.
When the Ala Mhigo zone is released there will be mats attained from there that cannot be found in Gridania so they have to be taken there. See a more dynamic system. Not a magical AH where everything is linked together....and yes I know in XI they were not all linked.
So when the backend database becomes unstable due to it being in heavy development you want the entire town if not the server to go down with it? This is by far not stable code. The game engine is new, as is the game itself which again is in heavy development. So the logical thing to do is separate systems so if one goes down it does not bring down the whole thing. Think of it as modules to an OS's kernel.
When I originally heard of the market wards idea, I thought it would be more like a market and less of an NPC orgy in a very small room. I hope they fix this sometime or add an auction house.
The crashes are good for getting a retainer in a ward that is full and not accepting any more retainers. I really don't know why SE implemented the save retainer thing on maintenances when wards are limited in size. I currently have a placeholder retainer in the battle ward just because I'll need it in a few days yet it currently stocks no battle things. Why? Because if I didn't put it there the ward will be full when I do need it.
Yeah it was a bit odd the first few times I went into the Market Wards. So many people just standing around, with that elevator music playing...it was eerie.
An instance system is the way to go for stability and lag reasons, but make the Market Wards more alive. Make them larger, more stalls, more things going on. Give them architecture that fits the city its in, not all the same.
But this is again my opinion. So implement some sort of AH inside the market wards, but keep the retainers. If the players prefer the AH then so be it. Still keep retainers for things such as LS, and company retainers.
Also if you notice on the Market ward crashes it is always only Ul'dah it is not a matter of stable because I bet they would be if everyone spread their retainer's out. It's player's that keep crashing it because EVERYONE IS IN ULDAH so ALL RETAINER"S will be in Uldah too so just due to the massive amount of retainer's in them they will be more stable people need to spread out their retainer's but that isn't going to happen because the large majority of the populace is in Uldah, Server's can only handle so much. I see more "people" in the wards then I do in the citys...
Back before they made it so 'usually' retainers stay in their designated spots after a crash, you could tell when they crashed in other cities too. I can confirm previously both Gridania wards and Limsa wards have crashed as well. That is not to say that Ul'dah isn't overpopulated, but that there were/are other issues going on with the crashing of the wards other than just crowding.
I used to stay in Gridania wards because I love the stands there, but I eventually moved to Ul'dah to try to actually sell something. Hopefully, once sever population goes up along with content in the other cities, the retainers will spread out more evenly between the three.
That would be an example of the backend database being unstable due to corrupted transactions. The more there are, the more the chance of errors in the database. This will get better overtime as they work on it and implement better real time error detection/correction.
This is Japan, and a Japanese gaming company so they use very little FLOSS therefore backend systems such as this lag behind the US, and European systems. Imagine if Facebook used MS SQL ROFL!!!!