Originally Posted by
Hero188
FPS is effected by server lag. FPS is Frames per second. (You probably don't know what the term really means) Frames per second is what is measured when video information is sent to your computer or generated from your computer. Your FPS could be perfect in a solo non-online game and still get very low frames per second on online gaming. How you ask? Because video information is also being generated from the servers as well. Information exists on the servers, but only the running environment aka Maps. Your computer also generates this information at the same time as the server, the server's job is to literally sync up with your computer's environment aka maps again. If sync should become for what ever reason 'laggy' then one half of your machine is running up to speed, the other half is the server. When server lag is happening its not getting the information as quickly as it needs it. The end that is getting the information then slows itself down to keep the synced connection in contact. So again in order to do that your system slows down too. The information slows down on the server end or the machines end FPS is effected. Now when your ISP gets involved this is when you get the latency. The FPS on your computer will be Perfect however, the information that your computer sends is not getting to the server. This is when your connection to the internet is no longer sending information to the server. The game running environment is great! But everybody and everything around you happens to be.. welllll.... standing still. This is the conclusion of latency, FPS and Server lag issues.