I think we should see how they actually implement it into the game before we start shooting it down, guys.
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I think we should see how they actually implement it into the game before we start shooting it down, guys.
its good to know how bad the tank is sucking or when you are doing good dps or wotever.
Yes to hate meter!
As long as they dont start implementing things that look like some of the windower add ons, where things are displayed as decimal points and whatnot, or make it look like some plain pie chart lol.
Since the new UI designer is from Vagrant Story and Final Fantasy XII, i'm really looking forward to having some pretty smooth looking meters.
No for a hate meter and all other assistance programs for those that are .... challanged by the current difficulty of the game.. lol
Though I do agree that the game in its current state is less than challenging, I believe that an addition such as a hate meter could be very useful strategically in the future for more challenging battles. Let's not assume the game will stay in its current stage forever. Hopefully, when more content is added and battles become more difficult, we will be glad to have access to an option such as a hate meter.
Well yeah, the battles certainly arent going to be the same as they currently are. They already stated they are going to make the current enemies stronger, yet make sure you can take on a same rank enemy.
Well, i like the hate meter idea. If its a gauge it can have a purpose. If they let people see the hate this might often mean that there will be action that can only be triggered in certain situations, like max/min hate or like being used only in players with more enmity than you.
It all will depend of how its implemented.
FACE IT, when the review comes, the casual reviewers will love this and it'll get a +1 score purely because of it. ACCEPT THE FACTS. 90% of people used windower in XI and now they are implementing windower features so no one uses it in XIV.
Edit: I mean the reviews for the PS3 version.