Originally Posted by
Raikki
(Incoming wall of text. I apologize, but I need to get this stuff off my chest.)
There's really no strategy required, and I'm not sure what extra difficulties you guys have doing Gob without a THM tank. Unless you're snubbing all your LS's melee players, THM-tanking shouldn't even be helping on that fight, so the comment you made about it being "relatively" easier with a THM tank confused me. You'd need to cure the melee-range players when they get bomb tossed so your AoE cure would hit the tank anyway (the tiny amount of extra damage the goblins do to the tank with their puny melee attacks is inconsequential). The only problem I can even imagine having on Gob is if you have a Lancer with low VIT getting eaten by triple bomb toss/hail mary. To get around that you could either pull 1 braggadocio away from the group and kill it first, or your LNC could wait for 1 to be killed to engage (boring).
In my experience, even lowmanning, nothing special is required to get the incapacitation. In fact, pre-nerf we used to break EVERY body part in one fight. People like Meowy have much more experience than I do with doing stuff post-nerf, but the couple times I did it for kicks the incap still came easily with only 2 people working on it with plenty of time to spare. Are you using battle regimens?
I understand that THM tanking with overkill healing and ranged-only DPS "works" and maybe you guys are perfectly satisfied with that. I simply would love to see a higher level of play on Fabul and in FF14 in general because I'm worried about Square-Enix designing unchallenging content catered to the kinds of people who have become accustomed to using cheesy tactics as a crutch. I personally believe that if you encounter any difficulties tanking (any encounter, not just Gob) without emulate there's probably something seriously wrong with your tank or (more likely) your healing. Addressing that, rather than falling back on emulate, should be FAR more helpful in the long run and make you better prepared for future content.
Lastly, we did all these NMs before the nerf with fewer than 8 party members, with no silly "Comradery" buff, without using emulate, and we thought they were too easy. This is not a boast, because the difficulty was already too low to feel any pride about it. Most of us either stopped doing it or started doing it with as few people as possible to try to challenge ourselves. We cringe when we see people, for example, wiping to Dodore and then using the claim bug to keep it so they can recover and smash their face at it again until it dies. I hope you understand how incredibly frustrating it is to have watched the level of play go down and down, and that's why I care about this crap.