Originally Posted by
Connor
I mean, I’d say Bard is the polar opposite of Pictomancer in a way in that even though it’s numerically fine, playing it just doesn’t really feel like you’re actually bringing anything of value. Whereas with Pictomancer even when you’re not actually doing super big dps, it still feels like you’re ‘bringing something worthwhile’ to the party with Tempera etc, even though it’s not actually anything incredible lol.
Like Bard just has Nature’s Minne which I don’t think people value particularly highly lol, and Lolsuna on a 45-sec cool-down. Troubadour actually does feel good to use since mitigation is so important now, but it’s also essentially a role skill lol.
Personally I think a lot of it’s to do with Pictomancer being much more active while other jobs like Bard or Dancer have more passive contributions. Like they just happen as part of your damage rotation. I don’t think people are like ‘wow, my singing added a whole 1% damage to the party!’. Like, it’s numerically super powerful, but that’s never really impressed upon the player in the way Pictomancer’s is with drawing motifs leading to big damage or Tempera’s cool-down reduction.
Basically I think Pictomancer is really good with ‘feedback’ in terms of contribution being more easily observable than other jobs. Like, you can see a shield but you can’t see mits if that make sense (unless you like awkwardly hover over them I guess lol). Maybe that’s part of what makes it feel so ‘powerful’ compared to other jobs?