Originally Posted by
CrownySuccubus
Yeah, most of the "memorable" stuff from SB seems to only be things which are meme-worthy, such as Scholars catching Susanoo's huge sword with their books, Lakshmi's "bosom", and Gosetsu having a whole death monologue and conversation while he struggles to hold up a collapsing building. Even when I was going through every dungeon in the game while leveling all my classes to 80, I could recount exactly why the WOL had to fight in places like the Aery, the AC Research Center, Holminster Switch, Qitana Ravel and Mt. Gulg...but I was scratching my head trying to remember what the purpose of fighting in the Sirensong Sea or Castrum Abania was.
To its credit, I don't think Endwalker is going to have that problem. For all the faults I have with its story, every dungeon was pretty memorable. The Tower of Zot is probably the least of them, but I don't think it'll be possible to forget why you're there.