After installing the patch, nothing has changed. It's still impossible to play.:mad:
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Patch did nothing to address this sorry, still the same.
Same. Bumped my game back up to DX11, smacked a dummy around, heavy stuttering in both sound effects and music. I'm also on the lowest possible settings for audio quality my system can go, so it can't possibly be a case of something not being up to the task. Something on the game's end is just requiring too much juice or something.
Nothing changed after patch 6.01. Changing the settings according to the advice from the patchnotes does not help either. As far as I understand, only people with a certain hardware have these problems. But problems occure only in this game, in others sound works perfectly.
Hey I just noticed something:
The bug report thread(s) for this issue seem to have been moved to the "Confirmed/Planning to Address" section of the forum.
I was going to say over on the bug report thread before that it wasn't fixed, and it wouldn't let me, took me a second to realize it's because it was because the thread was moved there.
(Actually, I don't know if that means they thought it was fixed or are working on it? Should a new thread be made where people can send in reports and system info?)
Still encountering distorted audio. AMD FX-8320.
For me, on the AMD FX-8120 CPU, the audio popping issue only got much worse since the patch.
Before it only appeared in certain angles in combat, and I could alleviate the problem by moving the camera around. Since the patch, the popping persists after it starts, and it appears even in benign circumstances, such as visiting the GC Squadron HQ or playing Triple Triad Open Tournament.
No fix for me either.. I've never had an issue with sound since my sprout day in late shadowbringers. Only with the launch of Endwalker did these problems begin. Hopefully they can work this out because I would really like to hear the entire game experience.
FX6300