Originally Posted by
Imoye
WoW's story is complex. After WotLK, Blizzard went to great lengths to casualize the game and basically turned it into a queue simulator where gear was thrown at you for free. They genuinely believed they would gain more subs this way. Most classes were simplified/pruned in Cataclysm and onward. The core gameplay of pretty much every class is even today extremely boring as a result of that enormous pruning process. There is very little, if any, skill expression left in any of the classes - a chimp could smash buttons and play WoW well.
Blizzard has attempted to band-aid fix this recently by adding some of the old abilities back, but unfortunately this hasn't been enough to undo the damage they inflicted upon the game. Yes. It is true that in terms of end-game progress the WoW of today has gone in the opposite extreme and transformed itself from a casualfest to a hardcore Korean grind MMO simulator. However, the core gameplay still remains extremely easy, casual, convenient, without depth and mind-numbingly boring.