So its only a matter of time until we talk about an ingame parsing system ?
*Runs away with an evil grin on his face*
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As usual the patch praises slackers and punishes people for even trying. Nothing changed. Look at the notes red script items will drop from dungeons now? Whats the point of people trying to acheive something for their crafting jobs again if you are gonna give everything as a handout to people? I'm playing FFXIV A Communism Reborn rather than playing a game that can gave some sort of competition and you get rewarded for putting effort in and doing stuff. Its really sad to this that so many people accept this bogus carrot stick mentality of gaming.
I play mostly to hang out with my friends on all 3 servers I have chars in. The community is amazing gameplay decisions are horrible and will continue to be like this until we as players stop accepting this garbage.
Limiting players with a weekly cap preventing them from getting the new amazing boring repetative gears with the new amazing currency. Even if we wanted to gear up all our jobs the weekly limit prevents us. By the time we reach job 4 or 5 the gears are useless again and a new patch is out giving out new gears with new ilvls etc killing all progress and acheivement again and again and again and again. Hamsterwheel galore!
There is so many things to say thats so wrong with this continued mindless vertical progression for silly ilvl hunts that its getting really tiresome voicing an opinion to care for a brand and game you love so much.
It does not have to go this path! Add some horizontal progression already! Not even the damn casuals that are supposed to be the target group can enjoy their silly gears before they are useless. So where do you even draw the line?
"Required" or not, it's still lazy to just stand there for 5+ seconds in content where high DPS isn't required. I'll leave it at that, because this discussion has been regurgitated again and again, but I think that at the very least, we can all agree that just because something isn't forcibly required of you, doesn't mean we still shouldn't do it if it's going to positively affect the rest of the group.
"Things that were harder to get when they were first released eventually become easier to get over time. More obvious MMO news at 11, right after Angry Man Yells at Clouds."