Originally Posted by
VitalSuit
Honestly in order to bring AST up to par they need to reduce the cooldowns on all the card skills. IMO 20 sec for draw, 40 for spread, 15 for RR, 60 for shuffle.
I feel like either get rid of the -50% potency from aoe RR or increase the potency of all the cards.
Bole and Balance are fine as they are. Spear needs a rework to affect cooldowns that are already on cooldown and not the ones you haven't used yet. Arrow is definitely fine as it is. Ewer and Spire should have 30 second durations.
The biggest thing they need to change though is definitely the card skill cooldowns, they're way too long on something that's too much rng to be reliable.
Collective Unconscious should work similar to BLM ley lines. You cast the bubble and the bubble is created and you can MOVE while inside of it but as soon as you move outside of it the effect ends.
Granted I'm only a level 45 AST but these are my thoughts from what I've seen and what I've read and played.