Originally Posted by
Tsuga
I hope that the example is slightly exaggerated.
If they are getting rid of parts, they should increase the amount of mats that are used.
For that Doublet Vest, it should take something like 5 or 6 cloths + 2 thread + 2 leather, or something along those lines. Limiting the mats to such a low number will just cause an over saturation of gear, and crafters won't be able to sell anything.
If they are going this route, then they need to make crafting more challenging to pull off, as well. If there is no risk, and if everything takes 4 items to craft then everyone will just make their own gear from parts they found killing mobs. This kills the gathering classes, too.
imo, while this makes things convenient, it completely breaks the potential that this current system has. It can be simplified to a less ridiculous degree.