I think with the civil war happening in Galremeld right now. We may see some development about the Viera towns that exist
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I think with the civil war happening in Galremeld right now. We may see some development about the Viera towns that exist
I'd rather not see their addition tied to 'Garlean Oppression'. That's become a rather lazy and tiresome plot point now. I think it'd be far more interesting to justify their presence through being frustrated by the status quo and harsh lifestyle that they're expected to endure whilst the women live in comfort and luxury by comparison.
If anything the chaos in Garlemald and civil war should be exploited as justification to bring us playable Garlean Purebloods.
The civil war should result in the Empire's gaze being turned inwards. Dalmasca has already been cut off from the Empire in effect, and turning its focus there whilst a civil war wages in the mainland would be foolish. I think since they're not a hive-mind, some disgruntled males choosing to leave the Wood, would make more sense.
Well, Garlean Civil War could work for other male vieras in general, but you as the Warrior of Light, as a male viera - it wouldn't work. You would be a male viera who started adventuring outside the wood, during ARR.. so well before the current events of the story. They would for sure have to figure out something more creative.
I suppose if they want to be lazy they could use past Garlean Oppression though - Or just give no explanation, and add them. I'd call that lazy, but actually adding the missing genders would be enough.
-1 No. No and no.
Well hot dog! :o
Take me now! xD
https://pa1.narvii.com/6130/650dc2f2...8f33310_hq.gif
https://thumbs.gfycat.com/JoyousPoss...restricted.gif
we still in this
Don't fancy reading a thousand pages but has there been any movement on this? Some reason to believe it may happen since this thread was started? Feels like the answer is "no, but we'll humour you by saying it's a 'possibility'... some day... maybe", like a meteor falling on your house or winning the lottery...
If they absolutely are not going to do it or have no plans to address it, they should just come out and say it... and use the the word "never".
But at the same time if their choice is no then people can move on and maybe decide if they still want to continue playing the game, while them saying yes could be a way for us to remind them about that promise. With a "maybe" they could simply just never do it and we are stuck in the cycle of disappointement and hope.
Everyone has their own reasons for why they play the game. Maybe someone just really dislikes gender locks and with no hope of getting it removed they say that they dont want to continue giving SE money. Some dont like microtransactions and might stop playing a game they like because they dont want to give more money to such a company. Heck quite a few people stopped their subs on WoW because of something the company did outside the game.
Maybe others are already just on the point of no return and are waiting for the decision on gender locks to see if they want to still play it.
In the end there are lots of reasons why someone might stop and even if we cant understand that reasons doesnt make them wrong for the person itself. And it does not mean that they have never liked the game..it just means that too much might have happened for them to not like it anymore.
If they already disliked the game that much that they wanted to quit, I don't think adding male viera would save them from quitting. It might be a band-aid that prevents it for a month, but once the newness wears off, they'd leave anyways. So I agree. If you're quitting over a race, you're already basically out the door anyways.
I know SE tried to explain the lack of missing sexes with lore. What honestly piques my curiousity, especially after SE has since offered us truer and more practical explanation, why the discussion about lore continues so heated? I am nerd too and love to mull over intricacies of fantasy worlds, but...
Would someone who was VERY MUCH against MV/FH change their mind if lore suddenly and unquestionably screamed MV/FH to be a thing?
And the other way around: would someone super pro-MV/FH go back on his word if lore suddenly was super clear about MV/FH practically not existing at all?
I have my own suspicions, but I think I'm gonna keep them to myself for now. I'm pro-MV/FH btw :)
If you watch how they talk, they very rarely say outright "no" to anything. The only hard "no never" I can recall them saying had to do with repeating the branding jobs off a single class in the vein of summoner/scholar. So it makes it hard to gauge how they will proceed. But what last I knew, they knew that the choice to only do one sex per race was going to be unpopular, but Yoshida also said he underestimated just how upset this decision would make people in interviews he's done since the release.
One thing that's fair to say about the developers, they're often very willing to try to do things that the players overwhelmingly request. This is how we have Ishgard Restoration, Lords of Verminion, many job adjustments seem to take player feedback into consideration, etc. So it's fair to say that if they can tackle the workload that will be implementing the other sexes as well as the increased work for the two sexes for all future gear, then it's fair to anticipate that we will see them in the future.
One friend of mine said once in a discussion about 1.0 and its missing genders that if male Miqo'te weren't a thing he wouldn't play the game (and he actually dropped it in 1.0 but then came back in 2.0 and still plays). So... as much as it could sound weird for you or me or somebody else, there are people for whom this can be critically important, since different people have different priorities. Not like they would do big amount of people, but still. Your point about liking the game overall is at right, actually, it's just that somebody pays more attention to customization options than to other things. I mean, customization is still a content, and I even had games I left because I didn't like their style (yes, they had other issues for me as well, but at this point they couldn't keep my attention even visually).
As ridiculous as this might sound the one thing that outright killed my interest in playing FFXI years ago was the fact that male Mithra were not available. It would have been the same with FFXIV since I noticed they "reused" the races here until I learned that Miqo'te had playable male counterparts. I have no idea what I was missing out on with FFXI, but I don't play female characters and none of the other races really interested me so I didn't touch it. Character customization can be a huge make or break component in games for me.
Game development and lore is big deal. But the catching is how a game looks and the relation between player and character.
We like how they look, which glamour we use... So the lack of, after an expectation so huge as we was in, can be a deal breaker.
I almost dropped out, since 2013 never stopped playing, but it was a punch that broke the fantasy.
This isn't a ridiculous notion at all. This is an mmorpg. 'RPG'. I mean think D&D and such tabletop games from where this all originates from. We create these complex characters in all stats, story, background, race, gender, how they look. We customized characters from every single aspect and some go down to every single nuance. In such games, we can become that rare elusive race. The GM doesn't say 'no, impossible', SE here being the GM that does. As testament to this thread, many hundred or the hundreds of thousands playing mmo and rpgs will agree that customization and gameplay often go hand in hand.
I also exclusively play male characters only. I was ecstatic when I found this game in HW and found no gender restrictions.
SE sorta jumped off the narrative here and sailing straight into hmmmm territory.
This thread must stay on page 1 because I want my Viera to finally be a dude again >_>
That's not a fair comparison to make.
Your D&D GM doesn't say "no" to your wild ideas for character customisation because they have no reason to do so. The process is restricted - and the character defined - only by your imagination.
This game is starting from an entirely different point. Each basic character has to be pre-conceived and modelled by the programmers before you can play as it. There will always be restrictions whether male Viera is within them or not - you can't just dream up any character idea and expect to be able to play as it.
It's more like if your GM had a box of pre-made figurines and said you could only play as a character based on them.
Where do I sign? Gender locks are ridicolous.
Well, I must say female viera and male hrotgar are extremely dissapointing themselves. I just hope that both you and us can by please by when 6.0 comes, but after seeing how SE is managing their decission making lately I too wouldnt hold out too much hope. At least I do like female miqo'te so shrug*
This is a new look for you. I remember you as a midlander dude in makeup and dresses, but miqo'te female is a good look too.
Even with new hairs they don't have support for viera, nor with outfits. They seem to give the minimum effort possible when it comes to viera/hrothgar. Maybe they will surprise us one of these patches with some big viera/hrothgar update..
I'm still going to support but I also don't care (much) if they don't especially with how they have handled female Viera and male Hrothgar, if they get added with the same (if not worse) limitations i would probably see how they are get disgruntled for being too limited, with no information when some limitations might be eased(this is the real kicker for me i'd rather have bad news than no news ala Paris fanfest debacle) and sitch to another male character again.
Sure you can say it's starting for a different point, but the concept remains the same.
SE starts from here where races are not locked to gender (they made a point to unlock genders and continue it with AuRa). They added AuRa with counterparts as well. Can we not assume that they will keep with the status quo ? Or is the GM to throw us a curve ball ?
Start where you want. Only requirement is be consistent or your playerbase will start to press x.
Your GM apologised - they could only afford to buy two more character figurines, and they figured more of the group would like to use the female Viera than the matching Hrothgar.
The consistency (if we can extrapolate consistency from two instances) is that every second expansion has introduced one new male and female character design. It might be different if another male-and-female race was released alongside Au Ra, and they announced two races here and only later admitted to it being a "split race" with a total of two new designs instead of four.
They handled the announcement poorly. They should have communicated better. There are reasons why they 'should' be added (and apparently reasons why they can't). But it's still not the same as arguing male Viera should have been included "because we'd be free to create them in D&D where we can invent any character concept we like" - the logic doesn't hold. It's a moveable goalpost. If they introduced male Viera and female Hrothgar tomorrow, you could say "why can't I play as a Lupin? Or an escaped Allagan experiment? My D&D GM would let me do that."
The game will never be able to give you the freedom of creating whatever character you want, so it's not a good argument for why male Viera should be available - regardless of whether they should be or not.
Therein lies the problem that the GM indeed figured more of the group would prefer Viera. And they aren't wrong, and nothing is wrong with this calculation.
I think you might be taking my comparison a bit too literal. The context is followed from the person I responded to originally, more in relation of how character customization is incredibly important to us, perhaps a bit more so to those who enjoy playing an exclusive gender. But I don't mind explaining my thought process. In a known universe, where players are given as you say a static set of personnes to play, this is fine. We know our world, both its limits and its openness, and we begin to form inferences on future expansion of said world from thereon. We are only talking about the current state of races available to play in our known world, not the hypothetical of "when Lupin", but instead "we have viera, why not male ?". My comparison is more in relation to the context of lore and available genders, the two factors being manipulated here. Manipulated for the sake of an excuse essentially. In a tabletop, the excuse of a race being unavailable because said tags rare and elusive is like deleting an entire stack of hq robe lettuce salad. Yet the several WoL Miqo'te Male (btw I am the true WoL ;P) are lounging about in Limsa.
For those of us who play exclusively one gender, it can be extremely underwhelming and disheartening. Character customisation matters to people if the threads in general are anything to show for.
Please add Male Viera! Even though people are complaining about the hairstyles for female Viera, the overall response to female Viera have been great. I would venture to say that the addition of male Viera would be similar! Thanks for all your hard work devs!
The lore excuse does bug me, especially considering there are Viera on the first and on the source. So... Viera society in alternate dimensions advanced exactly the same in their relations between the males and females with no difference? I find that a little hard to believe. Especially in light of a world destroying calamity. =/