Mine has been on standard and still cracks and lags. It seems that turning off the sound all together cuts back the lag a bunch. Turning the sound on even for a bit it will bring my game to a standstill.
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Mine has been on standard and still cracks and lags. It seems that turning off the sound all together cuts back the lag a bunch. Turning the sound on even for a bit it will bring my game to a standstill.
bumping this
Same problem since day 1 of Endwalker, got worse after i started playing tank for some reason, till the point it is barely playable with audio.
I know that we got a response that says that they are planing to send a fix next patch but do we even have a date for it?
Also having Audio issues on this end too. After a certain point, I will lose all sounds other than Music and System sounds (like limit break filling up, or the victory fanfare when winning an item for instance). These remaining sounds will also frequently stutter. The only way to resolve this is to restart my game (which given current Queue circumstances, is less than ideal).
I've not been able to pinpoint any specific trigger. The only constant I have is that this has only occurred when I've played Reaper, and always in combat.
Same here, although I don't play Reaper so I don't think it has anything to do with class. Although one time the game started without any sound effects too so I make sure to move the sound effect slider in the main menu before I join the que, there will be chocobo sounds playing if your effects work. I first thought frontlines and sound effect heavy areas might make your sound effects break more since the first time it happened was in a frontline which is very noisy...but yesterday it happened in a 2 man EX mount farm so I think it's just completely random.
The "turn all audio settings to 100" also worked for me, anyone with an FX cpu try this! I think it has to do with listening position and if you have any of the equalizer things enabled.
btw, mind you i did not read all 26 pages, a solution i recently found for audio issues that started with the release of endwalker was to unplug the ps5 controller i had plugged in for ps5 remote play. it seems that even though everything to do with it was disabled, the game was still trying to use the controller for everything i had disabled. not had any audio issues at all since i unplugged the controller. so if you have a controller like that in use, try to disconnect it, not a good solution but at least worth trying.
Good day to all! I apologize for my English, I use machine translation.
During the fight, the sound is very hoarse and distorted. And that's what I found. Distortion occurs when the camera is behind the character. When I move the camera to the character's face, the distortion disappears and the sound works as it should. AMD FX-8320e processor.
I attach a video demonstrating this. In the video, I use the same skills, both from the back and in the face. Maybe this information will somehow help technical support.
https://youtu.be/8vjpjAj9Guo