That's a great idea! The only potential hazard would be we'd run the risk of the finished product being decorated in a way we dislike if tabletop items are part of it as well. Nevertheless, most things like that could be covered easily enough.
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The only way it works is if the 'kits' were just premade furniture client-side (as in a table + chairs as one object already in the client files with no ability to change positioning, individual coloring, etc of any individual piece). If they're all custom then you just have the same amount of data being called on.
thats why i put the word "craft" on what i said
in no way the devs will be willing to let us the players make our own recipes, so it has to be on the dev side to make new recipes of funiture what allow us to use less funiture slotsQuote:
we could take those 4 partitions and use them as material to craft a partition what has the length of 4 partitions but uses only 1 item spot
I'm not sure if its been said already but a Z axis so we don't have to glitch furniture up in the air
the ability to change wall partitions without having to remove the wall hanging items and store them.
Just provide a right click, open inventory/storage and switch the wall partition with another.
Isn't it about time to make all houses equal? Seriously is there a reason why a small house only gets 1 garden? There's plenty of room for 3 plots for all houses.
Please normalize the scrip vendors. I post this here because the furniture they sell varies, despite the fact they sell materials and gear across expansions. Garden Gravel for example is only available from Stormblood vendors when there's no reason it couldn't be available for scrips from other vendors.
Hello. I think we are lacking with distinctly Art Deco furniture and therefore would like to request some more Amoroutine furniture besides the wall lamps.
In the same vein, Sharlayan walls to go with the craft-able floors or the Anemos furniture