Originally Posted by
fusional
As a regular challenger of end-game content, I feel that the cost of repairs are enough penalty for dying. My fear is that a sterner penalty will discourage the majority of the player-base from attempting content where death is more likely and therefore artificially restrict the game as a whole. At the worst-case, this may lead developers to reduce the amount of content that I enjoy the most, meaning my friends and I will have to look elsewhere for the kind of challenge we enjoy.
Also, Mjollnir, I really like your idea of perma-death. I hope this kind of play is introduced in its own server. It could really show who the elite players are and lead to some hilarious drama!