Oh huh, I never knew Gravity and Demi were the same spell. Maybe it could do 25% except on certain immune targets? With an adequate cooldown, it couldn't be TOO OP.....maybe?
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Oh huh, I never knew Gravity and Demi were the same spell. Maybe it could do 25% except on certain immune targets? With an adequate cooldown, it couldn't be TOO OP.....maybe?
Nono, I don't want a cooldown on Gravity. Ast already has worse AoE damage than White Mage because of several factors. Having a one time hit of 25% health would be more of a nerf than anything else, if the cooldown was more than 10 seconds.
I'm probably thinking of 4 mans too much, but from my perspective AST already has 0 AoE. When my tank has 24 mobs on him, the last thing I can afford to do is channel a 3 second damage spell, even with all non-hallowed ground cooldowns up. Holy stun is obvious, and fishing for critloquiums with a buffed faerie can give me some room. It's especially comforting to know that I have 3 lustrates or benediction to fall back on, but AST doesn't really have those things. Not to mention they lack eye for an eye, so I just don't really feel like I can AoE.
Hmm, usually I get away with 2 or 3 Gravities before using my Regen on the tank, and Essential Dignity does enough to keep them alive through the rest of the pull if they're rotating cooldowns properly. I also use the Lumi+CO combo to mimic white mages' holy spam and outlast them.
Unfortunately CO's 2 minute cooldown means you can't really do that every pull, and since you need to walk up and stun, it pretty much nullifies the only advantage Gravity has, which is range. At that point, it kinda feels like I'm playing a worse WHM. While the healer's single target playstyles are pretty the same, they DO have their own unique advantages. WHM burst, SCH mana, and ASTs less reliant on accuracy. When it comes to AoE WHM and SCH have similar niches, but AST doesn't have any of its own. Would you propose a different sort of change, or are you happy with the way things are?
Honestly I have no clue, they placed too much emphasis on the cards (4 job quest skills dedicated to the cards, 5 and a half if you're in Nocstance) so we have far less consistent contribution on AoE than the other healers.
Hum sch advantage is the fairy not the mana, because ast got a very strong regen now
And I think that in aoe whm still has a upper hand because SCH and ast need the center target while both all 3 aoe of the whm are self cast
Yep, gravity and demi are the same. Thing is even a 25% damage would be waaay overboard in duties. Imagine that you can bring down any boss to 75%. As a healer. And if bosses get immunity, well your job won't be invitet to parties.
I mean you normally aren't AoEing bosses....I think? I haven't really kept up with raiding lately, but I don't recall that being major point before.