I gonna be terribly honest with you, I would prefer if they don't, but I'm not asking for it because I know that's too far. I'm willing to suck it up.
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I'm not saying the naming convention wasn't stupid, I'm saying it wasn't hard. You see it once or twice and you realized "oh, when the castbar says Larboard, the boss attacks from its left. I can remember this because Larboard and Left both start with L. When it says Starboard, it attacks from its right. I can remember this because I've vaguely heard of shipping terminology in pop culture before in my life, and if not that, I can remember this because neither Starboard nor Right start with an L." There's nothing unfair or bullshit about it being "inverted" (it isn't inverted, the boss is doing the same attack, it's just facing a different direction). It added an extra thing to pay attention to, yes, but I don't see how that's a bad thing as opposed to the whole fight just being left/right cleaves, and your post really just enforces my take that you just want the fights to be 100% effortless and thoughtless. Like really, your complaint is that you had to read a word and associate it with left or right, and look at which direction the boss is facing? That's the bar for what's too much for you?
the High HP on Yazmat was a refrence to his FF12 Infamy but the phase that shatters his heart deals like 30% of his HP in damage (high HP isnt even a difficulty barrier its a time barrier), alot of the things you seem to have an issue with is anything that isnt explicity an Orange AOE, P2N? are you telling me you had issues with a simple knockback mechanic? As for Golbez, the only thing infamous about him was his sheer refusal to drop his TT card, the actual fight i enjoyed
If you have the self-awareness to understand that the difficulty you actually want is so absurdly low that you by your own admission will not actually push for it, you have the self awareness to understand that asking for content that is so easy the game literally plays itself for you to be nerfed because it's too hard is also absurd.
The more you post, the more I'm genuinely unsure what it is you like about this game, because it clearly isn't the combat, and if it was the story all the cutscenes are on youtube without having to deal with the combat you clearly hate. Actually, and this sounds dismissive but I do mean it as genuine advice, maybe you'd like just hitting a striking dummy while watching a video of someone else do the new raids on another monitor? All the flavor and spectacle of experiencing the fight without having to actually engage with it.
TBH I don't even remember why I dislike P2 so much, I know I swore every time I got in roulettes. It might been the disjointed head AOE, you need to "the body is looking in this direction so the aoe is like this... and the head is looking there so the aoe is like this.. so the safe zone is... fug it! follow the pack!"
Too bad the pack sometimes was as confused as myself and we all eat sheet.
And yeah too much HP is not difficulty, is just a longer fight. When you all talk about snoozefest, for me snoozefest is a giant health pool, when the fight is like the Duracell bunny and keeps going, and going, and going...
but you ligit just explained the mechanic , so you know how to deal with it. it was teligraphed and you learnt it, thats not hard,trail and error is how you learn literally anything in life
The Yazmat fight wasnt just a HP fest because its artifically lots of HP becasue the phase shattering the heart rips the HP diffrence away bringing him in line with what a normal fight would be
Also sorry to keep rapid posting, but for as much as you want to blame xeno and arthars and whoever, neither of them (didn't watch happy's video so I can't speak for him) were rude or toxic or dogpiling on you, they just didn't agree with you and made a video about it. They read your points, saw where you were coming from, and disagreed, that's it.
This reminds me of an annoying "feature" of how fights are currently paced.
Bad groups with bad DPS are punished with harder mechanics because the fight drags on, while good groups with good DPS are punished by not seeing some of the harder mechanics... Where does this make any sense? It should be the other way around. I doubt the bad players want to see the harder mechanics, and the good players probably want to skip all the tutorialization. I have no doubt that part of the complaints about difficulty arise from the fact that bad players have to "survive" for an extra couple of minutes in every fight.
EDIT: I should note this mostly applies to trials and raids, since dungeon bosses start looping mechanics very early on. Still, I think it's a frustrating consequence of current design.
The butter dragon is just looking at the screen. And knowing how magnets work. You even get a warning of sorts on the first time. Valigarmanda should not be difficult for anyone, especially in normal mode, so I'll lead with this instead of flame which was my initial idea.
You've gotten away with coasting by since content has been braindead, but the bigger problem is that Red Mage is probably too difficult for you to even perform on and you either haven't realized it yet, or stubbornly want to make it work without putting in the work. Every time people ask about how things are too hard, I see them playing red mage, machinist (yes it's considered hard even if it boils down to 'press all the things'), monk, ninja and they all play jobs that are way too busy for them. You've had 50 levels to figure out that red mage is probably not the greatest idea to play yet you still do.
Switch to Summoner. Your life will be a lot easier and you might learn something. Just play something slower and less intensive when it comes to resource management.
Actually kudos to MrHappy because he doesn't show the names in the posts neither link the forum. Arthars on the other hand went to look for logs from my character which surprise, I don't have (actually I am surprised there were a couple of logs, someone else must have uploaded them), but I am complaining about the difficulty of normal raids, why did he thought he was gonna find any log? He's either a) an idiot or b) knowing perfectly well he wasn't going to find any and did it to drag me though the mud, because of course your opinion only matter if you rainbow parse, or whatever.
And they weren't rude? Arthars call me "entitled casual" in the thumbnail, Xeno calls me "filthy casual" and mocks my post. They were agitating people against me, even if accidentally.
I don't know how you come to the conclusion that I "haven't figured it out" from that I said, you must just be looking to be toxic on the forums. I have learned everything, am looking of nothing from the community and I am able to pay this game at what most would consider a high level. Being said, that doesn't mean I have to enjoy the way enemy encounters are designed and how core mechanics works, especially when I see room where massive improvements be made. If you enjoy the way everything is currently and wouldn't change one thing, then I'm happy for you. Personally, I'm happy when people share opinions that counter my own, it allows a community to understand a larger picture and most of the time drive successful and fruitful changes. Maybe you just like picking on people who share a different opinion than your own, might want to look into that pal. Cheers!
sounds like some of this, I Main WHM becasue I originally struggled with button management (back in ARR) but over time i have gained an understanding of my tools and now the game is less keep people alive and more of how close to 1 hp can i get away with them and keep attacking, when i play other classes that have more buttons that i havent memorised i sometimes eat it (SCH, GNB, BLM) but not to the degree OP is having
I dont know why you feel the need to try to dunk, but I clearly said in the post I wanted to try savage for the first time before the expansion dropped, and seeing these new raids I have changed my mind about it. So I dont see the point of your comment at all. Also, I never said anywhere that I didnt enjoy it, nor did I say it was too hard. So please sit down.
Also I was doing the raids through partyfinder, so I cant control the groups I got, but yes people were fighting in the 4th raid.
I didnt say anything but my opinion on annoying instances and I also said I am a relatively new player, so the need to be a dick as if I took a side on some debate is wild. Like I literally said it probably just takes practice and time for people to get it better at them.
I mean you're a casual player and you're acting entitled, that's not being rude, that's just stating a fact. I watched Xeno's video twice to double check, he never calls you a "filthy casual" as far as I can tell, and goes as far as to say he knows you're doing your best and he is trying to keep an open mind and be helpful and not mean. If there's a spot where he called you that in the vid that I missed, I apologize for the mistake, but as I said I watched twice to check and searched the transcript. I know your persecution complex wants to believe that the big bad streamers were toxic and sicced their communities on you, but I think the reality is just that the vast majority of the player base disagrees with your opinion and decided to voice it, and you're in denial about that. I think this is also why you're reading into Arthars' motives for looking for your logs the way you are. I think a perfectly reasonable explanation for doing that is to get a sense of where your skill level as a player is and what content you've attempted/cleared, in order to give context to your opinion. You say why did he think he would find any log unless he's an idiot, and in the same post acknowledge that you do have logs and in this thread have said you have done some EX/Savage content. Like how can you say they should've known/assumed you never did anything harder than normal mode when you factually have done things harder than normal mode?
Most of the times when I see someone complain that mechanics are resolving too quickly, they just missed cues that have been on the arena for like 10 seconds, so yeah, the whole point is not getting tunnel vision and using that camera to stay aware of the arena and keeping an eye on boss cast bars, not just waiting for a telegraph to appear on the ground. This isn't anything hardcore.
I personally find it refreshing that the casual content in the game, while remaining casual, is not shying away so much from presenting some obstacles to the player. That content is designed to lose, but that doesn't mean it's not gonna make you work a little bit to earn that victory. Don't worry, as soon as patches drop and you get overgeared it's gonna go back to being trivially easy.
I'm just replying to this post so i don't have to dig back through these pages.
I looked at your logs, and as far as i can tell you aren't either as bad or as casual as you represent here. You do solid damage and you don't die often, so what's the issue?
I guess i have two guesses:
a) you just want a more chill experince. Challenge causes you anxiety which makes you uncomfortable. If this is true, not only are there many, many games out there, but there is also tons of content that delivers this experince. Even in the case you're a solo player you can turn down difficulty in solo duties now and trusts will patiently let you learn instances with almost no pressure. What i see is you actually aren't that bad at the game, so I'd be shocked if you had real difficulty in MSQ dungeons.
b) you've taken a posistion to argue it and you just like to argue. In this case, I'm a lawyer, i get it, it IS fun. Have you considered law school? besides the crippling debt and abusive work conditions, it might be a good fit for you.
What i haven't liked is that you seem so firm on your posistion despite good counterargumetns or ameliorating suggestions. I don't think you have to change your posistion here, but lots of people have made some good points, they should be aknowledged.
Ultimately the resentment i think is simple. When you play with other players, you obliged to try. Simply put, it's like having a group project and neglecting your part. We don't even expect people to be GOOD, i think the community just expects some EFFORT.
Anyways, I think the thread has run its course. If anything, people are just hurting themselves by yelling into the void.
Oh well, best to everyone, let's go get back to doing whatever we were doing <3
I checked your original post, and honestly, you should just find a casual raid group and do savage if you want to do it. The best way to improve is by pushing yourself, and if you know what you are in for (a lot of wiping in a group where you can hopefully have fun chatting and hanging out while you wipe and get better each time) then you absolutely 100% should just do it. Doing savage has made extremes, and normal content feel like a breeze to me. Doing ultimates made me feel so much more comfortable in savage after adjusting to the faster pace of ultimates. Doing extremes and savage is the path to being a better player, so long as you keep an open mind and have a growth mentality.
I would avoid feeling discouraged. I honestly think a lot of the time normal mode raids feel a LOT more chaotic and confusing than their savage versions, because savage is a lot tighter and you know what to expect, whereas normal modes have a tendency to very quickly fall apart. I've been tripped up in normal modes all the time because I was too used to the savage version lol.
In any case, don't really pay attention to anyone being dismissive of you. The only people worth being dismissive of in these threads are the ones complaining about difficulty while refusing to actually even consider learning and improving as a player. I hope you give savage a shot and have a lot of fun! PF can be a rough place so finding a group of similarly experienced/minded players on somewhere like the balance discord server is likely the ideal way to start. There should be lots of groups recruiting right now, and it's the perfect time to jump in.
To be fair, if the casual content is too hard for you, and if you are like the other poster who wrote about having an anxiety attack everytime they queue a dungeon then you honestly should either find a new hobby or at least new game. Don't play something you aren't having fun with. There's a sea of games easier and more tuned to a hyper casual audience. Hell throne and liberty plays itself, consider that.
In the case of the other person, they are literally damaging their IRL health by playing the game if what they said is true, and that's not good. I mean this in the most sincere and kindest way possible written from concern: If queuing a dungeon without NPCs gives you a panic attack STOP PLAYING. You are shaving years off your life.
Stating my opinion is not "violent". Telling someone to quit playing the game and uninstall is a violation of the TOS. You are only lashing out because you feel threatened that the developers will take away "your" content if OP is allowed to comment. Final Fantasy XIV is a video game. If the game ends up not being for you, then don't play. There are people who have gotten far too aggressive on both sides, mainly yours, because they don't want to lose "their" game.
Also, Dawntrail is the worst-reviewed FFXIV expansion on every aggregate site, for critics and for community, and is even lower than Dragonflight, FFXIV's main competitor. That's not my opinion, that's just a fact.
You know what, rereading your post, you are correct. You have largely "figured it out", it's just that the core design of the combat content - puzzle encounters and dance fights - do not appeal to you. I do not know why you haven't accepted that and moved on. I stand by everything else I said.
Not to sound mean but as an EU player since HW I don't appreciate being thrown into a pot with you. Wdym "we dont do this here"? Why do you feel the need to throw every NA and EU player together like we all see it the same way? xD
I for once really enjoyed the new content.
I loved everything about the expac besides the story (but thats not here nor there). Dungeons got better, solo duties got better and holy shit the raid was the best thing ever so far (tho I have to agree I also really hate M2 lol).
Oh and I say that as a complete casual. I don't raid, I don't to any savage and EX fights only after a year with experienced players lol.
I am as casual as they come, and I loved the fighting aspect of the new expansion.
Everyone can have their opinion be it good or bad but don't talk like every NA and EU Player agrees with you.
You don't talk for me.
Are you talking to me? It's so very confusing who's talking to who without quoting right now.
First, what logs? I saw in Arthars video I had a couple from like Byakko ex I believe but I don't upload.
Second, it's definitely A, I didn't came to argue and if I've been so dismissive it's because I kinda knew the kind of responses I was going to get. Even then, multiple times I started writing novel-size posts of retorts that ended deleting because what's even the point? nobody is gonna read even half of them and whatever they read they gonna interpret the way they want, like all my other posts.
The only reason I've been active this last couple of pages is because, TBH, the discussion about mechanics was kinda funny.
I do want to chill, before I could do it but now I can't anymore. I stopped doing extremes because it was too much hassle. And yeah, if I don't enjoy the game anymore I will stop playing, but I'd rather not reach that point.
After seeing your response to streamer's videos about this thread, and also just literally everyone trying to actually engage with you, I gotta say this is the biggest case of projecting that I've ever seen lmao. This thread is full of people trying to engage in discussion with you in good faith, myself included, you've just been ignoring them.
22 likes and 960 replies. I think we can safely call "L + ratio" on this one.
Personally the normal content is so F'n easy that I have a hard time staying engaged half the time. You can get hit by everything and not die. Even if you do die the only punishment is a 60 second debuff......oh god no! I've quit the game multiple times because it's so braindead I'm constantly trying to play other games while sleeping my way through this content. There is no REAL stress at all in normal content. The tank can 1v1 the boss 90% of the time.
You posted on a public forum that the content is too hard and the game should be easier. A commonly talked about topic. You are going to get responses and most of them will be the opposite. Because factually the normal content is too easy. If you want to play a game that you can turn your brain off and still win....this is it lol. If you need it to be easier then....i dunno lol.
The reality is nothing anyone says in here matters. It's your opinion that you defending to an absurd degree. You clearly have no intention whatsoever to have an honest discussion. You're lying to yourself and everyone in the FF14 community.
It's just clear we want different experinces, some of the fights you mentioned i really enjoyed. (for example I did like pre-nerf TG cid because we actually had to mechanics instead of hit a target dummy), though there have been some misses (e6s was certainly a pain, even the normal version).
Someone in your party must have been logging, but the records show you actually aren't terrible, it's like... idk... you find figuring out new mechancis stressful and that bothers you, where as players like myself find it exciting. It's the easy content that bothers me (think Cyrcus Tower) because i can just 1-2-3 and turn my brain off. I'd much rather take a nap.
I'm just trying to empathize better. I literally have no idea what it's like to be a person that doesn't like learning new, challanging things. Learning new stuff is probably the reason i choose to keep on living - there's just always these questions in the world.
I think though it will be like spicy food, the more you eat, the more you want, and the higher your baseline is. If you keep playing, these things will eventually not seem hard at all.
Of COURSE it was casual difficulty. I passed it on the very same day they popped (and with just a few tries on the third one). That's how casual content works. Anything further than that requires practice and refinement (like Extremes and, to a further degree, Savages and Ultimates).
Are we SERIOUSLY reaching the point in which people complain about CASUAL CONTENT? First dungeon content, now this? Do you really want every single encounter to be facerollingly easy like Shadowbringers and Endwalker? I'm convinced you would've cried blood in Heavensward and any alliance raid pre-nerf (like Mhach's Ozma or Orbonne's Cid).
I'm a 40+ years old, VERY casual player. If you can react to a street light changing from green to red, you will be able to do these just fine as well. Just PRACTICE your job, LEARN the visual queues you should've learned already (you're level 100, after all) and stop complaining because you didn't pass something without dying or wiping a few times.
How about you give me some examples of other games that you play, and if you ever have similar issues, or even some dungeons and mechanics from earlier content that you consider to be easier. Im sure this isn't just about expert dungeon boss 1 and M2. Itd be better to know what exactly is considered easy to difficult in your opinion in these fights. Like what was unclear in valigarmanda, what was unclear in the solo instances etc.
I honestly cannot believe we are playing the same game, to me this sounds like a "you" problem.
Some telegraphs were not the usual ones like the one on the first fight but it gives you plenty of time to figure it out, and even if you don't it doesn't really matter, you'll figure it out the next time you have to do the mechanic.
There's a lot of mechanic overlaps in older dungeons, normal and alliance raids so I don't know why you expected the mechanics to be like a new ARR dungeon.
If you cannot resolve a mechanic quickly enough you can (almost) always follow someone else or try to figure out a way to survive the mechanic while you are dead. I'm guessing you're referring to the tile mechanic from the first fight.
I hate mechanics with random patterns like evading the hearts on the second encounter because my lowest ping is 129.99ms and I'll probably get hit by something that didn't hit me visually, but other than that it's just a dodge mechanic... You can always stop doing whatever you're doing and focus only on dodging, at least on normal raids.
I'm not a mega hardcore player but I play the game mainly for the savage/extreme, crafting and sometimes ultimate content. All I can say is that this normal raid tier is not difficult, it just makes you think a little bit more which is awesome for the people that actually like this content and the potential this tier has for savage mechanics is amazing.
To me it just feels like you're just bad at the game and you expect every single casual player to think like you and the devs to "fix" the game because you lack the skills to complete a normal raid tier so it must be their fault for making it "too difficult".
First off... I had enough of people like you crying about FFXIV being to hard; when its not remotely what it was before or any of its predecessor franchise. FF14 it's been dumbdown SO MUCH and mostly mashed to a pulp of what actually was for casual players to enjoy it.
STAWP IT! You do not only cry for the accurate reasons what actually bothers you the most; just complaining at facts at random.
"Abusive Telegraphs?" weren't even implemented till way later. They do not abuse anything, the monster tells you with its castbar or even wind-up animations stances to PRE-TELL YOU. WHAT TO DO! Its a fight not a picnic...
"Nasty mechanic overlaps?!" Sorry if you didn't knew basic shapes at school, but thats what they are mostly are dear.
"Mechs with no time?" THE ENEMY ALWAYS SHOWS YOU IN ADVANCE! WDYM?!
"Catch this! Mechanics?" If you can't stop for a single second and look at your surroundings... well LET ME TELL YA. Don't ever get out of your house... Life is way more chaotic than a dumb phase mechanic. :rolleyes:
Not only you just called everyone in the West DUMB and went FULL RACIST on Japanese people. But won't you just think for a minute. "Oh HEY I dont own the mental capacity for this? WHY PLAY IT?!
I've being on the end of Heavensward meeting Stormblood. Did you ever played before all the nerfs? Before all the actual difficult dungeons back then? When the dungeons where actually a mess? or even HAVE YOU EVEN PLAYED? for starters... Cuz sounds to me you not only have skip the story one to many times... but haven't played AT ALL to get to LVL 100. Sounds to me like a 25$ Tantrum...
Difficulty does not only HELP the game developers have time and keep expanding this great world; but because this gives the incentive to grow and keep the player base doing stuff. "Poverty or silver spoons" dont have to do a thing with "Skill problems" We play cuz we want we play; cuz we can all around the world.
For people like you it's why the game is getting dull and holds no surprises like before... It sickens me that for a couple of you cry babies, I fear the game gets dumb down to another "Auto clicking game" or worst tap game at some point... :mad:
For I reply for me and all the people that actually ENJOY THE GAME, whom LIVE DIE AND KNOW.
BECOME AN ACTUAL WARRIOR OF LIGHT! :cool:
Who tore you apart lol.