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There's absolutely no reason why anybody - raider, casual, hardcore, world-first, whatever - should have to feel bad about a <100ms ping. The base GCD of the game is 2.5 seconds, rarely dips below 2.0 for the fastest classes, and nobody is really asking to do more than 2 actions in between (or 3 actions in 2.0 seconds, an average of ~0.67 seconds each).
The fact that an extra 0.05s of latency has a dramatic impact on actions spaced 0.67s apart, a full order of magnitude longer, is totally f***** up, and could absolutely be fixed by SE if they decided that it was enough of a priority to do so. The only way they're going to get to the point where they feel that it's enough of a priority to fix is going to be if they get enough pressure from the playerbase to rethink the way that the game's client and server communicate when you use skills.