To be fair, the music existed before game launch, and the swimsuits likely did, too. Hell, the dungeons existed before launch, we saw screenshots of them before alpha.
My point is that there is a UI specific team, and their only task is working on the UI. That's how SE's entire development process works for every single game that is made in house. They have artists that specialize in drawing COBBLE STONES for towns.
While I agree that LS functionality is an important matter that should be addressed, acting like every implementation to the game is taking resources away from the things that you think should be addressed first is a flawed mentality that many people seem to have on these forums. "They should have implemented THIS instead of THAT" usually doesn't hold water, because a lot of the things that have been implemented outside of mechanic revamps are assets that existed pre-launch, and pre-team shift.
Sorry, I'm not trying to pick on you, just addressing this mentality in general. It's been irking me lately.
Edit:
Also, I'm happy that this topic is getting some attention. It is an issue that really does need to be addressed sooner than later. I'm tired of having my shells get re-pearled.
