They didn't stop because it took 12 people to kill a crap, they quit because there was nothing else, very buggy game.
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either way we have new additions and changes each patch, they increasingly become more in depth and worth while. Looking at some of what their hopes are for 2.0 I feel very comfortable in thinking we have nothing to worry about. Yoshi has been doing amazing, along with his team all gunning to see each and every one of us happy. Realistically that can't happen, can't please everyone.. but I think we are looking at something that's going to be pretty close to just that. What little their was in this game from CE release day 1, when I started this game, up till now.. so much has changed and been added that its nice to just take a step back and say "wow". I always had hoped this game would mirror ffxi, a FFXI +1 if you would say, but looking at whats planned I'm happy. Time to sit back and let them do their work, don't look for too many major changes from here on till 2.0 Then the fireworks start!!
Where's that damn pear picture.....
EDIT:
http://i.imgur.com/ZpeRE.jpg
Man, come on I mean completely revamping classes, combat, claiming, leves, crafting recipes and crafting abilities while adding dungeons, strongholds, Primal fights, jobs, tons of new armor and weapons, low-level content like the NMs and Shposhae and also fixing a lot of the major basic issues with the game while creating an entirely new version of the game is hardly anything. I mean I could do that in like 4 hours.
Quest hubs involve running, yes, but if done properly, its not a hindrance like running/tping back to the city and grabbing more leves. Plenty of NPCs sitting at the camps, no reason they can't give the leves incurrent game as is. Why should you have to hear second hand from someone half across the world?
I've still yet to hear one valid argument against instanced content. Yours has probably been the worst so far.
And your casuals comment is just 100% incorrect, so now I'm convinced I should never listen to a thing you say.
And finally, some people that play the game might not care about things "from a business standpoint," but you are the subscription SE will gamble to lose so they get 20 more instead. Other, western mmos are as popular as they are for a reason, and if SE keeps with anything similar to XIV or even XI, 2.0 will be a spectacular failure.
After reading all your posts it just seems to be a lot of the same. I recommend patience and understanding... A lot has changed, a lot will change, and all the whining and ******* in the world wont change that =/. Yoshi and his team are amazing, I would dare you to take over and do better from the mess of a game they had to start out with. The game is going in the right direction in my opinion, i don't expect to like everything they decide to do, but I'll be happy. Otherwise why play?? There is a lot of good in the game, and a lot more they can do with it.. how about we wait and see.. i bet you will be surprised!
In regards to the actual concern about the end of the world caused by quest-leveling, I think it's fairly unfounded and here's why:
*You can only do each quest once per character, not counting repeatable quests which are often awful.
*You have (currently) 7 combat classes to level with more on the way.
*If you were to finish all of your quests before you finish leveling all of your classes, you would have no way to level.
What I think will actually happen though is that quest-based leveling will actually become viable and can be used as an alternative to straight up mob grind camps. I don't think either will be the sole way to level or completely obsolete.