+1, I love this idea! It would allow us to customize our look but still retain class uniqueness. There is so much beautiful armor in this game, and I'd love to be able to wear my linen robe or Shposhae (sp?) stuff longer. :)
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+1, I love this idea! It would allow us to customize our look but still retain class uniqueness. There is so much beautiful armor in this game, and I'd love to be able to wear my linen robe or Shposhae (sp?) stuff longer. :)
Wow, only four likes away from 200. Thank you so much everyone. :D
Good ideas are well presented. I like it (even though mix-matching gear isn't a issue for me) and I'm sure this'll catch a lot of press!
Come on! I like hobo- clowns XD The 70s are back! ;)Quote:
"...but we now have the option of changing the way we look. I know I would rather wear my amazing White Mage armour instead of looking like a hobo clown. O.o"
Gotta keep truckin' along, my friend. I do wish the community reps would acknowledge this thread in some way, though.
I prefer to think that they're so wrapped up in preparing 2.0 that the devs aren't really taking suggestions for the moment. All that means is that we have to keep this thread going until they open themselves up to suggestions again. =P
I love this idea and I just want to see any form of high heels on my female characters, even in XI all of the females had high heels on their feet... I'm sick of all these flat footed boots and crap, I want some sexiness going on at some point please!!!
ooo 2 more till 200
Awesome! We hit 201 likes. Anyone wanna help us push for 300? >.>
Can I make any shoes look like Espadrilles?
If not, I don't support this.
Ok we hit 200 before any response, this makes me a sad panda
I might be repeating what some others have said, but I think what would be "nice" both for vanity and "immersion" is to be able to combine gear pieces, with certain restrictions.
You'd take the stats of one item and attach them to the visual model of another item. I think it would be an all right compromise between vanity and "realism" (yeah, i know right, realism in a fantasy game?) would be to require the items to be of the same type of armor/weapon. Light armor can only be combined with other types of light armor, heavy armor can only be combined with other pieces of heavy armor. The new item will become something like "Custom Itemname" and naturally be untradable. Both pieces of gear would need to be equippable by the class you want to use it on.
This way, we would be able to make that triple melded armor you use on drg to look like the drg AF body (or whatever else cool body piece you like to use on drg), but you wouldn't be able to make it look like the whm robe and use that on drg.
Heavy DDs will still look like heavy DDs, mages will still look like mages, tanks will still look like tanks, but they can all look very different anyway.