I have a few friends that would agree with you.
I just don't think its that bad in all honesty. Everyone on both sides are kinda blowing the situation out of proportions.
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Nobody says every bad player has to turn into elitists and know their rotations perfectly. It is totally fine if they screw up their rotations, its also fine if they keep dying to new mechanics. But at least they will learn how to play their job, their role respectively. Learning your rotation and seeing those numbers can feel rewarding and also prepare you for endgame content. Extreme Primals, Savage raids, Normal raids even (with current low iLVL).
Implying that they wont have fun just because they had to get better at DPS is a joke.
Yep. Let's do it. Also make it if you're in any of the group's blacklist (or you have ANY of the group members blacklist) and try to join, it fails to join. Also, increase blacklist limit to 1'000'000'000 characters. And make it so you can broadcast a player to blacklist and get them automatically added to all your friend list's blacklists too, as well as all LS and FC members' blacklists. I'm deadly serious about that. Watch how quickly the bad players get locked out of content doing that.
Guildhest were required for the main story Quest at one point, I believe they were removed in heavensward, maybe 3.1...
Regarding healerDPS...
The debate is not about dps, it's about being idle.
Dps only comes in to the discussion when we consider what can be done instead of being idle.
Every player should be expected to attempt to use a beneficial skill every time the gcd rolls around.
Exactly which skills are dependant on the class and encounter design from the devs.
Stop arguing for healers to not have to dps, argue for other things to do during downtime if people are so against using damage skills.
im gonna keep it real with you, chief; having standards for a party, especially a party finder party, isn't toxic. if you're barely pushing 8k on a BLM in a Titania farm party i'm going to kick you, full stop. If you're pulling less damage than the tank in a dungeon as a dps you're practically afk and should either actually hit buttons, learn your rotation, or leave. Thats not toxic, thats the basics.