Per cure spell? O_O;
Cure: 18 macros.
Cure II: 18 macros.
Cure III: 18 macros.
Etc. up to Cure VI.
I'll stick to one macro per cure spell and use <stpc>... Just seems like the sane thing to do.
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Dear god no!
At least not to the extent that it was done in 11....having 3 macros that would make me have epileptic seizures because the character kept appearing and disappearing with new gear for a split second to cast a spell and then go away...hell no!
I only liked this on summoners when having the adequate staff made your summon cost less mp per second
i wonder if anyones brought up the fact that people talk about realism and immersion; swapping out every piece of armor that u wear in a split second during combat does not add realism or immersion.
yes the way we change gear in the game now is not realistic but during combat is just over the top
it was just one of the many features of ffxi that was exploited and was not working as intended, just like blink tanking.
Spoke with Battle Master Matsui to get the lowdown on the whole gear swapping question that's got you all buzzin'. In regards to swapping gear while in battle, since changing certain gear while in battle will change your class in FFXIV, we're not planning to make it possible to swap gear in battle. This direction will not change in the future.
We are focusing instead on making adjustments with the battle-related fixes to ensure that you can battle to your utmost ability without having to rely on changing gear multiple times mid-fight.
Thank you Bayohne for settling this.
/close thread