The hell, lmao! I'd have been properly incensed if I was in your position. Sorry for that experience.
So apparently this week I'm not supposed to run Alliance Roulette. Every time I have queued for it since Tuesday I've gotten one of the CT raids, which are always an instant nope from me since I am sick and tired of getting them. Good thing there is crafting I can do to rebuild my stock of materia for melding.
Same although healer usually insta-queues anyways while tank takes a few minutes. The AIN bonus doesn't usually update fast enough.
Anywayssssssssss...
You have to sometimes wonder why the devs went through so much trouble adding buff icons for things like raises in the party member list. Half my party wipes in an alliance raid. I swift raise my co-healer, start working on slow raising the last party member in the list that wiped. A couple seconds before finishing co-healer swift raises them, ignoring the other dead party members. Was a bit fumed but didn't think anything of it.
Later on co-healer also decided to start yoinking me to my death on the last two bosses later on. I asked in chat, got ignored. Someone else noticed and asked the second time, and they spoke up to deny it and literally no one said anything about it for the rest of the raid. I didn't res them later on in those bosses, and they didn't say anything when I left them dead either, but one of our SMNs/RDMs or someone from another alliance res'd them eventually.
Bothered me enough that I reported it post-raid, but I am taking a bit of pleasure in knowing they probably did it because they were upset that they were eating the dirt after every other mechanic.
So apparently I caused a healer in Mt Gulg to raise an eyebrow because I dared to start some trash pulls with hallowed. How dare I give them an opportunity to do damage with an invuln whose only downside is its long cooldown.
They also are probably why the dungeon felt marginally longer because they did not holy very much in trash pulls.
…They also sometimes healed me with Cure 1. I later found out they apparently have done savage?
To be completely fair, it might have been more beneficial to pop it after you had stopped pulling, because they couldn't have used Holy much on the move. Unless a tank is super squishy, I don't see a need for defensive CDs mid pull. After coming to a stop, sure, that is pretty much expected. That also gives your healer more room to breathe so that they may do some damage. If I'm misunderstanding the situation, I apologize, but this is what it sounds like to me.