i believe it was Confucius
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on topic: the only thing that hurts the immersion of this game is the bland lifeless world that is the game.
I wish EA would hurry up and release that piece of garbage so people here will stop talking about it.
They'll release it, we'll get 2-3 weeks of glorious silence while they go and play it. Then they'll see how rotten it is and be back here threatening to quit for the next over-hyped junk.
Remember back in March, when Crysis 2 was going to be the death of FFXIV? Or April, when it was Portal 2? Remember when BelgianRofl went on for a month about how April 19th was going to be FFXIV's "last day"?
How did that turn out again?
SWTOR is going to bomb hard when they can't keep up with the rediculous ammount of content they are promising. Full Voice acting for multiple characters on various quests?
...Good luck with that Bioware.
SW TOR is based off the KOTOR games and still very similar
those games were a massive success
and from what ive heard you can play all of TOR like that (ex. solo)
So that alone should make it a success
Will people stay registered? who knows.
but if they do they will definitely be making enough money to afford to keep up the voice acting.
And unlike the other games its an MMO. which -is- a threat to the game.
Rift did drain a bunch of people away. Probably a good half or more of wutai's original endgame (the first ppl to kill most NMs and Dodore) left for Rift. And those were the "elite" players who pushed jobs and crafts to 50 while other ppl were still stuck at 30.
Other MMOs always have the potential to drain away players. Especially dissatisfied hardcore ones who have nothing left to do but grind.
Most people i know left for rift too. And there is this one guy who is FFXIV's biggest blind fanboy who is leaving for SW:ToR.
I think the fact that he could be so disenchanted with FFXIV due to some of the changes is what makes me really question SE's ability to succeed.
I won't be playing SW:ToR personally, but i think many FF players share fandom with SW so it could be a pretty big blow to FF's population. Most people don't play two MMOs fulltime. Another thing to take not of is the fact that FFXIV's only selling point, i.e., the only things that really made it stand out against other games, are slowly being eroded (which I realise is a contentious point to some but you've got to be bling to miss it, no offence).
I think SW: TOR will do really well, Bioware don't often make bad games (Dragon Age 2 doing surprisingly badly, but given that EA now own Bioware to an extent, it wasn't too surprising ;)), and I was going to join it, but after playing FFXIV I don't have the desire to play TOR anymore.
That being said I doubt FFXIV will suffer too much from TORs release.
And as for TORs content, I'm pretty sure Bioware made enough money from most of their games being huge successes and making game of the year on multiple occassions for them to afford to keep using the same voice actors for extra content. (e.g/ Mass Effect 1 and 2 used all the same voice actors despite the huge gap in years between their releases)
You want to know why I think SW: TOR will fail like flaming pancakes?
This isn't EA's first forray into the MMO market, they bought out Origin and took over the Ultima franchise including Ultima Online a one of the first big thriving MMO's on the market. What did EA do?
They drove it into the ground.
And let's not forget another of their noticable fails, Warhammer Online. Bad developers (Mythic) with bad publishers (EA), it was only going to go one way.
Warhammer 40k: Dark Millenium looks to be shaping up nicely though, and it'll be THQ's first jump into the mmo market.
i dont think it will be a serious threat to FFXIV though because there aren't -that- many people into it
All I read was the first page of this thread. From that all I can say is that everyone on the first page needs to purchase a dictionary, because from most of the posts its clear 90% here don't even comprehend the meaning of the word "immersion"
Indeed, the differences between Warhammer 40k and FFXIV are huge and abundant. One is a violent sci-fi set in the future with spaceships and different planets, the other is a fantasy game with scorcery, swordfighting and kingdoms. All down to personal preference, but I imagine there's more FFXIV players that prefer it's fantasy genre over playing a sci-fi.
If you meant that there weren't too many people into Warhammer 40k though you'd be wrong. I go into a nearby Games Workshop quite regularly and it's always packed full of people, with new people coming in all the time. W40k - Dawn Of War really helped to promote it as a franchise as a lot more people started getting into the tabletop game after playing that, from my experience of talking to new tabletop players.
anima should of been crystal to node and in reverse.
paperboy was immersive. I think a new paperboy on the wii would be epic where you could toss the papers with the wii remote, and drive different vehicles (ex. bike, car, tank)
Lots of people like feeling immersed, even if it means waiting in line for over 9000 hours..
I formed more attachment to the world back when everything was time consuming and you had to stay in your crafting guild/ran out of anima/had to play the market wards.
I don't think FFXIV should go back to the way it was, but I think it's too meaningless now.
You've made a surprisingly good post. I'm almost shocked :p
The reason you could be feeling this 'meaningless' is because the game is in the middle of it's reworking by the devs. The devs can't just make the game go from 'Tanaka mode' > 'Yoshi mode', it takes a lot of time and patches to rebuild a 15gb online game that's already live.
Least to say in a few patches when it's all reworked, it'll be a lot better than the limbo state we're in at the moment, and yes, will possess much more potential to 'immerse' the player in the game.
Nope when they're done reworking then they start adding and tweaking.
I personally think the reworking will be done around the time of patch 1.21 when the job system is released. From the change plan Yoshi posted most of the major restructuring will be finished around about then with other stuff ongoing, but the ongoing stuff is the kind of things MMO's are always constantly tweaking.
I'd say given that it took 5 years to develop the initial incarnation of this game, rebuilding it in just over a year is pretty impressive. After all, it took Blizzard something like 2 years just to develop Cataclysm and that mostly only changed the games map with a few class tweaks, S.E have had to pretty much redesign all the games mechanics from the ground up, and from what it would appear they will eventually be changing the map too since everyone has been complaining about the 'copy&paste' enviroment.
So many people with their heads up their ass, fast travel is lame and only bads who want to get everywhere in seconds would like fast travel. Screw you guys for taking the fun out of my games :(
Prison?
There's a place where you can get that kind of immersion. It's called MMOs.
Source:
http://www.archeage.com/en/contents/gameinfos/system/20
http://www.youtube.com/watch?v=01feIIAlRjg
http://www.youtube.com/watch?v=uL1CL2zl0jA#at=4
DON'T YOU EVER SAY THAT WORD AGAIN!
nah, I'm jokin'! Anyway, immersion can't be broken by a mere Loading screen (instant teleportation is that). Look at WoW, it has loading screens but they don't break your immersion in the game.
It's the LAST thing that breaks immersion. What really breaks immersion is the alarm that says Go To School or Go To Eat and that makes you go like FUUUUUUUUUUUUUUUUUU- so you have to wait to play with your teeth cringing of despair, and sh*t, and yeah I'm stupid. Is there any d*ck around?
Let's wait and see when airships come out.
Is anyone else impressed this got to 92 pages? I don't even know what the point of the thread was anymore and I'm fairly sure it never even had one but, that aside, the sheer size of it is quite the feat.
I like pandas