She's not. She picked it up for the boy to eat. Apparently her drool has addictive properties.
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I think the system has the best potential to make sure everyone has a chance at winning.
So it's not about getting it done, but getting it done fast? I gave away free stuff too, but things change, and I'm willing to get used to it. If double meld is easier now, we can just ask the freeloader to grab the materia from the AH and bring it to us. I wasn't sure how I felt about the system at first glance, but like I stated earlier in the thread, it seems like it'll bring some stability. Like every person with multiple 50s, I worked to have the best weapon for that that job if it's needed. I might be presuming a lot, but if you're 50 and don't have any gear for that job, that would imply you have no interest in it. Also, I'm fairly certain they don't have the gear because they RE-SOLD it on the AH because they needed some QUICK gil. Now they get to sell their gear, which lowers their helpfulness, and must now rely on you for spare gear. This whole giving away/lending gear thing enables laziness in them reacquiring their gear. If you have no gear for your jobs, then it doesn't really exist. Those people who were short on cash should just take time out from level progress and try at financial progress. You crafting it for them would still save them SOME gil, so in the end they still win. Sure, nothing beats free, but hard work feels better.
Hmm what I typed sounded harsh, and I promise I mean nothing by it. Just recall how I had to miss 2 weeks and got left at hamlet seals. So I stopped all other in game activities and farmed like crazy so I'd have enough gil to be #1 prov. They helped me get the seals in 3 days after they were done with the first round (because you can't always get what you want when you want it), and I was full rdy with currency for the 2nd round. I could have just moaned about how seals were U/U when they had spares, or I could go for what I wanted. If helping people out with free stuff with little to no effort is the only negative to this system, It's not that big a deal. "Oh you don't have enough gil for the mats? Let me know when you have them." Or you can buy them the mats and materia yourself if you're so keen on giving away free stuff.
It indeed was drool.
Mysterious Girlfriend X
This has to be the most whiny, over-the-top post I've seen in a long time, bravo.
I can understand not everyone likes the soulbinding side of things, but it's really not the devil you think it is.
Edit:
This isn't an economy disabler, if anything it has quite the opposite effect. Crafters need to keep pumping out gear to meet supply/demand - in 1.0 people would re-sell their old stuff and crafters would flood the markets with things they'd make for cash which meant nothing moved at a fantastic rate. Now players will be guaranteed to keep buying things.
Hell, maybe in the future we may get a desynth option if you're not into materia but with things being soulbound it actually invigorates different parts of the market - As one player suggested, if you're that hard-up for gil, go farm raw mats to be placed onto the AH, you can guarantee they'll move because crafters will definitely need them, and plenty of them.
From your avatar, it says you have GSM 50, you could make -so- much money with that come ARR with everyone needing multiple rings for their gearsets and whatnot, what is the problem? D:
while you're apparently a few pages late, if you'd actually take a look around you'd see there's quite enough negative energy to go around here whether i post or not. and if you'll look even harder you'll notice most of my negative energy is directed toward the most negative people
because the economy works in general? the same concepts work in any/every economy where many many people are actively participating. and what's the point of bringing this up anyway, considering how clearly broken the economies were in XI and XIV?
outside of ifrit extreme (which was largely about countering server lag) and darnus hard, i don't see what context you could be using to qualify this statement, especially as a counter to WoW endgame- where the easiest heroic raids are categorically more difficult than most anything we've ever had in FFXIV. and yes, even in the awful panda era.
oh, and i'm an XI vet as well. so.
all of which have nothing to do with the difficulty of endgame
weren't you just saying the game was hard?
oh, okay. while i'm not about to randomly post my face on the internet, here i am just chillin' out in the grand tetons, bein fat as hell. hilariously dumb assumption, though. and based on what, exactly? intelligent people on the internet are fat nerds? well alright. but now take a moment to consider what blind assumptions people might make about you in turn. ;)
damnit dude I thought I deleted that fat nerd thing. and what I was saying about the "it works for wow" was because you know other classes roll on stuff they don't need just to vendor. Idk dude we won't see eye to eye, but I'd like to start over.
Hello I'm Fonzworth Bentley. If you're an XI vet then everything I said I take back, and I'm very sorry for talking any shit. Much respect because there is always a soldier in the middle of those workers.