Originally Posted by
Jandor
Healers would benefit from 5% magic vuln too, and maybe tanks (not sure on how big a chunk of PLD/DRK damage is magic.)
RDM with piercing debuff would just let you swap DRG out for it if you wanted to run a caster comp without nerfing your BRD/MCH, it wouldn't stack with Dragoons debuff and therefore wouldn't make physical ranged anymore wanted than they already are.
I agree that RDM should be altered a bit more to raise the skill ceiling, but realistically any sort of redesign that in-depth isn't going to happen until 5.0. Was just trying to think of some changes that could be done in 5 minutes (;)) that could shake things up for RDM and the meta raid comp.