Same guy that thought fatigued XP was a good idea :P
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the same guy who realized that if mobs cant hit you, they cant kill you. How exactly does the monster without range have any hope of beating a Ranged charachter?
After reading this thread I realize the only logical solution is, archers should just cry when in close range.
So basically I thought about it and I decided if a mob gets to close to you and you have to use your fists, then you should probably play a different class because you don't know how to efficiently play Archer. :/
You really think Archer should be stuck spamming Close Shot and Shadowbind when solo?
You have got to be kidding. Please tell me how you are keeping pairs and groups of mobs off of you when doing something like soloing leves. Even if its just one mob, Close Shot and Shadowbind do not bind the mob 100% of the time, and you still gotta worry about them missing all together. Not to mention you need TP and 50% stamina for Shadowbind... on top of a 40 second recast.Quote:
So basically I thought about it and I decided if a mob gets to close to you and you have to use your fists, then you should probably play a different class because you don't know how to efficiently play Archer. :/
Mobs are going to get up close and personal with your Archer, there is no way around it.
for all these "expert" ARCs who say your doing it wrong...please...show me a video where you do anything solo and have no mob get close to your, or when your in a tankless group. id love to see how you "do it right"
In a game where you constantly fight mob groups and with how broken the hate system is, its going to happen...but id love for you to prove otherwise.