This is incorrect. Please stop spreading misinformation.
If this was true, ACT already know millions of players login info which it don't.
Printable View
These addons are getting far more attention here than from the streamers.
I think the bigger problem is the toxicity that WoW players bring. Had someone tell the Tank in my group to KYS as well as single them out as what wiped us when it wasn't really his fault. It was a normal story trial btw.
Of course, it's not all WoW players but I get it as that was my general experience there but the community wasn't always like that.
I do think some players are specifically acting that way to get a rise out of this community especially since the latest patch did little to bring players back to Azeroth and the daily news for Blizz seems to be getting worse not better.
But most are nice peeps that want to have fun also.
It's still funny to me so many people are argueing in favor of addons. The best argument is, 'if it doesn't effect you, why care?'. Cause uhm.. empathy? Concerns? Ever heard of places like Yemen?
Let's see how addons are already influencing FF14:
Auto-silence in PvP
Undercutting
Skip Cutscences
Use of addons 'recommended' in discords
Visual upgrades+ Debuff timers
Meters used in group content to judge people / easily focus MVPs in PvP
Influencers advertising them unregulated
Players feeling cheated out for following the TOS
PS4 players having access to none
etc.
If your friend started FF14 today, would you really recommend the PS4 version with a straight face? How do you explain this to loyal PS4 customers?
I guess some people really miss their WoW ilevel and parser mess. Please go back to the game u ruined.
Again, there's a difference between use and advertising them (for profit). The later should be permabanned imo, but seeing as some of them even got invitations to the media tour, I guess it's time to mod away.
UI mods do none of those things. UI mods are graphical changes that do not affect gameplay save for making it more accessible to those who necessitate graphical changes. UI mods =/= bots, UI mods =/= parsers (though some can contain parsers, they are not themselves parsers), UI mods =/= cutscene skipping (actually, there's no addon that skips cutscenes, and as far as I'm aware, what people are doing is force closing the game during prae/castrum. If you are referring to players not getting cutscenes in regular dungeons, trials etc., there is a setting in-game that allows for this.)
ACT (which is the defacto parser) is a glorified excel spreadsheet. What it does automatically you can, also, do automatically through the use of excel macros. As Yoshi P. has himself stated: It does not affect numbers, does not interact with the game, and only reads logs and outputs them using a built-in calculator. Using excel with macros, you can do the same thing.
However, ACT as a program is not a UI mod. This post is about UI mods.
And I heard another streamer complaining about the lack of target castbars, and needing an addon for this which is just wrong. The in-game UI will allow you to separate out the target castbar, move it wherever you want, size it however you want. You do not need an addon for this. Or for the other things I hear complaints about. Just spend some time looking through the UI and seeing what it can do.
I played WoW and used addons there because they made my UI functional. It was a relief to come here and find I could get all of that and more with just the standard base UI in the game. I don't have to update addons which break with every patch. Give the standard UI a look before deciding you need addons to do basic things like resize castbars, enlarge and move your debuffs or DoTs on a target, etc. It's a lot more fun to set up a UI that doesn't break every 6 weeks.