Will there be trophies added for Heavensward on PS3/PS4? Most game expansions do have trophies and it would be a good extra incentive for consoles players to have.
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Will there be trophies added for Heavensward on PS3/PS4? Most game expansions do have trophies and it would be a good extra incentive for consoles players to have.
Will we get new relic weapons to work on? Maybe the weapons used by Thordan and his Knights?
Are you planning to add Zodiac Weapons and artifact armor for the new jobs?
Are there any plans to make the Au Ra horns separate from the face?
This is also probably the highest requested character creation feature on the forums right now, please do not overlook it. It is something we desperately want, character creation is a key part of our enjoyment in video games.
Here is the thread
http://forum.square-enix.com/ffxiv/t...from-the-faces!
Please Yoshi, this thread has been nothing but civilized, please consider it, thank you!.
Will there be any addressing the fact that you cannot fly straight up on a flying mount by moving forward, but only at an angle? Flying downwards, you can fly completely verticaly, but not upwards.
When will Highlanders finally get an eyebrow option?
Ahem... http://forum.square-enix.com/ffxiv/t...ighlander-race
Please let us upgrade our Free Company and Personal Houses, without having to forfeit gil through lot and unique item forfeiture.
Are there any plans to bring back augmented gear?, specifically the glowing kind!?.
Will we ever be able to play as crossbreed races, like the one seen in the heavensward story?
Will FFXIV ever implement more advanced post-process AA such as SMAA 1x, 2Tx, 4x; or via Nvidia Gameworks, TXAA 2x and 4x? This game suffers from so much aliasing and noise, it ruins the otherwise beautiful artwork and lighting.
How about MSAA with alpha coverage now that we have a DX11 client?
Lastly, can the UI please be at least given more scaling options to accommodate the many different screen resolutions out there? How about a resolution-INDEPENDENT UI that is based on relative size to screen instead of finite pixel size of UI elements?
This would allow people to actually read stuff on 4K screens as well as allow for people to use downsampling as an alternative anti-aliasing method.