Well, ima keep posting/bumping till it gets something. Would be a shame for the game to finally fail out completely due to this (i.e. PS3 launch flop as the servers fall over entirely)
Well, this is a BIG problem. It deserves a thoughtful reply.
I'm not sure what the devs could say about it other than they have been working on it, or are willing to work on it. Lag has improved quite a bit since the launch, but it's disappointing that it's still not quite at the level it should be.
I said it in the other thread, but I really do believe this has to do with core Crystal Tools functionality (or lack thereof) -- SE knows how to make an engine for consoles, but for PC... they've never done it well. I think Crystal Tools and its bolted-on networking stack is just fundamentally flawed as a concept and this is likely the best they can do short of reworking the engine from the ground up.
bump - this really needs to be addressed, its been brutally obvious since the outset and the silence on behalf of the developer is frightening.
Count another bump from me.
And a thank you to the OP for pointing out the elephant in the room. I think many people have just resigned themselves to thinking "well, that's just the way ffxiv is. We'll adapt." I used to think this way. But this thread has made me realize that it doesn't have to be this way. They're making so many other changes to the way the game plays... Maybe they're able to change this too. C'mon, let's get a dev response!!!
Back to the top, we need answers on this.
back to the top again, we need answers.
/bump again.
Almost ended up on page two for a second there. Just looking for some acknowledgment of the issue SE.
Meh,
Anyone who dual-boxed FFXI knows that this isn't even remotely unique to this game. Try doing the same test in FFXI and you'll get the same result. It certainly didn't ruin that game.
Its just the nature of MMO games.