Yeah, that's exactly how it felt to me at times. Kind of makes me imagine a stealth sequence where the WoL has to keep sneaking away from Wuk Lamat...
This stuff about rubber bullets and general 4kids-esque softening of the lore in Dawntrail reminds me of the one Simpsons episode where Marge forces the Itchy & Scratchy writers to remove all the violence, conflict and edge because it's a bad influence, resulting in a completely substanceless episode made to be as inoffensive and safe as possible, that appeals to absolutely nobody besides people who didn't like the show to begin with
https://www.youtube.com/watch?v=ozWpY6Cn67Y
First Poochie now this, truly The Simpsons has predicted Dawntrail once again
I still enjoyed the msq all in all, and still put it as a whole package over 4.0. But while I didn't dislike Wuk Lamat or her story, the expansion really would have benefited by spreading things out more.
Spoilers.
Take the Stormblood villainous trio for example. Zenos was 'our' villain, Fordola was 'Lyse's villain' and Yotsuyu the villain for the Doma characters. Lyse was a persistent presence in the expansion. But while I feel Wuk Lamat's arc was better done than Lyse's, Lyse left more room for other people to shine. In DT, all three major villains are Wuk Lamat's villains. Her foils and adversaries to overcome.
Meanwhile characters like Krile and Erenville don't really get many moments to shine outside of the final zone when their stories pay off. Krile gets a couple teases along the way but not much of substance. We get some fun with Erenvilla for like half a zone before the second main plot kicks in. Meanwhile the twins have it even worse, and if not for them filling out trust slots you could really cut them out of the expansion entirely and not miss anything of substance. The same is mostly true for Thancred and Urianger, who outside of one good campfire scene with Koana don't really contribute much. And the idea they teased of having to compete against other scions was even more overblown than the 'become the warrior of darkness thing.' Consisting of exactly one moment where Thancred slighlty inconveniences us in a dungeon and THAT'S IT.
I don't have a problem with Wuk Lamat's story in isolation, the problem is she took the lion's share of focus. (Pun intended.) Lyse was also the protagonist of SB pretty much but gave more room for other characters to shine, though it did end up making her arc feel rushed in how quickly she became resistance leader in the third act.
I still enjoyed the DT MSQ all in all, I don't criticize it because i hate it but because I love the game and hope to see better going forward.
Archetypal characters (or "trope" characters...) are perfectly fine and valid to use in writing. Sometimes it's useful to use as a shortcut to get across a character's personality, other times it's the starting point for a more interesting story.
Urianger is an academic's academic. Very close to the 'Absent Minded Professor' archetype. But the game takes those traits of him being too academic, too technical and does some engaging stuff with it (ie, the whole subplot with Moenbryda.)
It occurred to me earlier that the Endwalker patch Wuk content might have been the most recently written and recorded. The performance and characterization is a lot more solid. I had no problems with the way she was presented during EW but there was a big disconnect the moment we got into DT proper. It could be a combination of the VA being more confident in the role by that point, the writing being separated somewhat from the msq slog and not chained down by rudimentary exposition and reiteration. EW Wuk embodied the goofy warrior novice nicely but the Wuk in DT would have been better suited as an airhead pictomancer who's focus was on people and culture at large [hence an interest in ART] instead of the overvalued martial prowess of her competitors.
Also I reckon this why she didn't know what ziplines were in living memory despite riding one with us in EW.
idk, I don't trust the writing team not to do that atm. Of course it sounds like a ridiculous premise that would never be allowed to happen, but DT would have been called the same if you'd told most people about it 6 months ago instead of how it was advertised as a fun and relaxing vacation.
Also don’t forget wuk almost talk no jutsu a freaking Computer program hellbent on saving the people of Alexandria into becoming a “good person”. Maybe I should try that when my pac is acting up at some point so he feels bad and stops whatever he does. Like thinking about it they told us endless are already dead and a perversion that needs souls too function and we shouldn’t feel bad ending them. Why do they think we would care about sphene in any way when they told us don’t care about the endless. It’s like so brain rotting after I thought about it again. She’s a murdering ai memory of a person that died 1000 years ago and poochie tries talking with it……….