clarity is threatening isn't it?Quote:
so please watch your tone
especially if it's against your own opinion.
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clarity is threatening isn't it?Quote:
so please watch your tone
especially if it's against your own opinion.
I am currently on Goblin server and play a summoner main. Bane has always had an issue with the tooltip. I can see a cap of five mobs being reasonable. But in comparison to black mages , summoner's aoe is not evenly remotely comparible in end-game equal gear. It was quite strong in mid gear range (and comparable) ie. AK type instance. But with almost full ilvl 90 gear, comparing the aoe dmg of a black mage in similar gear to myself , its not even close; not to mention if I didn't have a bard i'd be out of mana every fight.
As a summoner you actually have to plan your mana conservation throughout the entire phase of every fight in a instance like coil. The BLM's can go willy nilly. Enough about bane though. Though I'd love to have it fixed, as well as pets benefitting from stats and potions. My real issue right now, you have a DoT based class, with a complicated rotation (in comparison to something like blm, dragoon, etc.) and you make it way harder by letting DoT abilities refreshed with sub 5 seconds remaining bug out and not refresh the duration of the dot. I cant tell you how many times I've gone to reload my bio 2 or miasma and it not take effect because of this. It should have been fixed before we even got to launch; let alone still being an issue months later. I was the first lvl 50 on my server (Goblin) and have been dealing with these issues with summoner since day one.
Cheers,
Baliso
I am glad to see that after months someone is finally addressing (one) of the issues; however, guess which set of gear i'm starting to use my myth on now. that's right. BLM. because you're removing my choice of caster class as a end-game maximize.
Traditionally a Summoner weapon is a staff. Is there any plans to accommodate this in Final Fantasy XIV, as currently a Summoner can only equip Arcanist tomes, as far as I can see. I'd really love to have homage paid to the traditional Summoner...
I have a feeling after this we're gonna see less and less SMN. Oh well, that's fine...I'll never stop playing it...:/ Although they should make it hit at least 5 mobs. 3 is too little >.<