Don't understand why he's talking about storyline bits on a post that was ostensibly about class changes.
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Don't understand why he's talking about storyline bits on a post that was ostensibly about class changes.
Honestly I think in terms of "Story" content issue is kinda silly since he's pretty much forgetting that Adventurers have the ability of the Echo so in a sense one could see the journey the the eyes of another and if people have noticed when in an echo you pretty much have the ability to interact with those around you and they react to you as a person, so I don't see why they wouldn't just be able to have it where the Echo allows one to see the plot through a different discipline.
...... CHEESECAKEQuote:
For the root of dynamic story you need
jk, that's just what i want for breakfast >.<
achievements count as content to these people? please.......
It's something to aim for, with concrete rewards to go with it.
It's justification. There's no real reason behind why Gatherer classes will get nothing more than sidequests (Sidequests don't get cutscenes and typically have gil rewards.) even if it has something vaguely to do with the OMG Imperials. It just goes against his personal philosphy for how the game should be. If we don't like it we can play something else. Of course, we will get thrown a bone every once in a while. But I don't expect gathering for housing to be anything more special than gathering for anything else. I find his reluctance to implement dungeons accessible to DoL baffling. o.O How is a DoL in a dungeon distinct from any another class in a dungeon? Whatever man.
I wouldn't mind clicking a "!" over an NPCs head and getting a gatherer exclusive quest tho. But I don't expect these to be high level and I don't expect the rewards to be anything other than some low level culottes I can't use.
In my wildest dreams, I would like to visit a Mine. You know, an actual mine that The Uldah Miner's guild keep talking about...?
But... *sigh*