Originally Posted by
Gaddes
As a long-time player of FFXI who escaped that ship right before Abyssea, one of the easiest things they could've done in that game to prevent burn out would've been to increase the drop rates. That would've been my idea of "balancing" that game... so much frustration farming Sea/Sky/etc for kills that would sometimes not drop anything at all, or drop a single item 1 time out of 6 that people would then fight over. Oddly enough though, the grind in that game felt less boring than some of the grinding in this one so far...