Instanced vs. Openworld
There are pros and cons to both. If you go with all openworld you risk the possibility of losing an NM to another player or a camp to another party as well as it allows you to bring 20 of your friends to go do something that was probably balanced towards being a challenge to a party of 8. If you go all instanced then you lose the feeling of a persistent world where you will never see anyone except your LS mates and there are no competitive activities of any kind. You would never come across that level 20 CNJ getting their butt kicked by Alux and swoop in with a cure and make a new friend. It would be a cold and lonely world.
Sumasu Sisters Say:
We think nearly everything in the game should be Openworld except those situations where it makes sense to go with instanced.
Things that make sense would be:
- Dungeons and NM battles that are balanced to be a challenge to a party.
- We can't really think of anything else...