What type of PvP styles would we expect to see? Will there be the old "Ballista" style PvP that was popular in FFXI? Will the PvP be lvl sync capped like R30, R40, R50 PvP for 6v6 or 10v10 etc?
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What type of PvP styles would we expect to see? Will there be the old "Ballista" style PvP that was popular in FFXI? Will the PvP be lvl sync capped like R30, R40, R50 PvP for 6v6 or 10v10 etc?
How redundant will the current crafted gear be in ARR, will everyone need to completly remake all of their gear or will it still be viable to use in endgame?
are there any plans to bring dancer into the game, and also when we change our charater can we change our name also
Can you give us more details and/or footage concerning how player housing will work?
Can we get clarification on world selection for existing players on release?
Are there any current plans to release any new classes other than Arcanist at the launch of ARR?
Will Magitek Armor be able to perform offensive abilities/Fight with you, like chocobos? And will it be upgradable?
Can we get a preview of the new Arcanist/Summoner job?
Upon the launch of ARR, will we be seeing Highlander females among the new selection of gender choices?
With train tracks all over the place, should we expect to see Doomtrain?
Will there be underwater battles...like for Leviathan?
Is there going to be a demo featuring ARR being played with a controller and showing off the UI live?
Will your chocobo be able to fight with you in any area that supports battle, such as the field, dungeons, primal fights, etc.?
Were you ever able to find a suitable card game that you would be willing to, and likely will, introduce in XIV?
What kind of games are being considered for the Golden Saucer type area?
Will we be able to invite other players into our houses?
Will we be able to do (all, most, some, none) of the future storyline quests with other players?
What features besides quests are going to be implemented into ARR to ensure that the journey (pre-endgame) is as enjoyable as the destination (endgame)?
Will the Client launcher have a direct download for those who can't use P2P based methods due to ISP throttling and blocking .torrent type files? This is an issue for those on public/school networks.
May we have the ability to do the quest, for players who unlocked it, "The Raven, Nevermore" in ARR?
Thank you for the past 2 years of hard work and dedication. my question is Will you and the team someday make a world in the Ocean and ponds are secret area or tunnels? such a waste of area if you dont make a world in the Ocean. What about a sky world and later down the future explore space.
In the third player poll, we took a survey about a new race/clan.
Can you give us a hint of when it might be implemented, or what it might be?
Upon the launch of ARR or very soon after will players have an option to switch servers so that they may reunite with friends from the last server migration/switch?
How will the fights vs Ifrit, Garuda, King Mog change?
I noticed that Stances are placed in a separate menu than actions and traits. What is the reason for this? Are they more than just a temporary buff action like with featherfoot and such?
I'm really looking forward to seeing more about the Character Creation section. Are there any dates set for when we can fiddle with it in preparation for our new characters in A Realm Reborn?
Can we please get some more chocobo raising information such as possible chocobo colors with breeding, uses of personal chocobos in detail, etc?
Will there be support for Windows XP operating systems or will ARR no longer support Windows XP?
The concept art of Tiamat is amazing!
Are there any plans to introduce the rest of the 'Four Fiends' (Lich, Kraken, Marilith) from Final Fantasy I?
Can you give us a preview of what the new Market system will entail?
Many people enjoyed 'Mob Hunt' in FFXII.
Are there any plans to introduce something similar this game?
Will there be a Mailbox/Mail system in ARR?
Will being able to join the Garlean Empire become an option in the future?
Are there any plans to introduce a true 'Auction House' such as FFVI or FFIX had?
http://images1.wikia.nocookie.net/__...enoauction.jpg
I think it would be fun to bid on random rare items...
With the change to bags, will there be different bag types or will we recieve more inventory spaces with each level cap raise?
Some MMORPG's standard mechanics are introduced to ARR, but a lot of people are tired of standard MMORPG's out there, what more offers ARR?
Will we see the service to hire more retainers in ARR (more than 2), or will there be other ways in-game to obtain more inventory space?
Will here be some form of Instance Arena where you can do previous, 1 time only or repeatable quests with no reward, i.e. once you have cleared Ifrit or Garuda or Titan once you can bring people into the instance arena so that people can gain experience of the fight without having to chase the primal thorughout the world. Could this instance arena could also incorporate 1.0 content as well i.e a no reward Darnus fight if people wished.
Are there plans to introduce systems to boost competitiveness like leaderboards to the content?
I would like a system that stimulate client orders for crafters, maybe such a 'content finder tool' but for items/orders needed by people. It is possible?