People don't realise that by saying "it's alpha" they're actually just agreeing with people who say "it can be improved".
It's so futile these debates when everyone's just agreeing with eachother and don't realise it.
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People don't realise that by saying "it's alpha" they're actually just agreeing with people who say "it can be improved".
It's so futile these debates when everyone's just agreeing with eachother and don't realise it.
lol PSO2, a game that will die within months because of SEGA being bad at handling a game, especially in the west.
The difference between these two CCs is this main fact; PSO2 uses mostly unisex animations and rigging, pushing uniqueness in race and gender aside so that people can have silly sliders to make people as tall and thin as trees, or short and really round midgets.
FFXIV's character creator is realistic, and judging by the alpha so far, will boast a large number of features to choose from by the time everything is done and implemented. Races and genders will be unique, while games that give up such things will make every character share pretty much the same animations.
Just saying, careful when throwing that phrase around. We where promised many things when it was in alpha the first time and none of that fell through.
Hell, we where promised that whole earth spire thing would appear as meteor began to alter the whole field of energy as a part of the end of the world event, and that never came through.
Just don't use it as an excuse.
And I'll have you know, I eat no simple schoolyard glue. I dine on only the finest industrial grade adhesives from France.
Merci beaucoup.
Also, extremely free slider character creation is VERY overrated. What it generates is exactly what happened in PSO2, with horribly deformed characters making for the 50% of the game's population.
I don't know about you, but I'm interested in playing FFXIV, not Rocky Horror Picture Show Online.
I like the zillions of new voice options even though we didn't get to hear them...but knowing there's way more is good.
No one has ever in the history of video games has used "alpha" in agreement. "Alpha" is used to shut down discussion and criticism on the presumption that things will substantially change over the course of development. There is no guarantee things will change. There is no guarantee SE is even listening to us. But we can be sure they aren't psychic, so saying nothing at all benefits nobody.
We have literally nothing to lose by saying this or that should be improved/implemented, regardless of development stage.
The single best argument against "it's alpha" is quite literally Final Fantasy XIV.
So it is funny that this community still hasn't learned its lesson.
I'm glad you're happy with the character creator right now, but I'm actually wondering what was different about it from the 1.0 character creator. We got more voices, tail-length customization, bust-size/build textures and.... ? (That's really not a whole lot, especially since all but one of those things was already in 1.0 to a limited extent)Quote:
1. The amazing amount of IMPROVEMENT in character creation. (don't think so? please show me one that looks better)
Almost every current-gen MMO (PSO2, GW2, Tera, etc) has a better / more customizable character creator than the build of the 2.0 character creator that was in that video. Personally I found it pretty underwhelming.
It's all nice and all. I don't mind, but the Character creation in Dragon's Dogma is 100 folds better than this.
But remember, based on some people, the graphics in those games < FFXIV ARR so XIV wins by default with the better Character Creator.
It's an improvement over 1.0s, that alone should make people happy, but they want more and more and if you say to show you a better one..there's plenty of even F2P MMOs out there with better CC, but like every MMO, something is really good (CC for example) while something suffers horribly (grind heavy if you don't spend real money.)
Ehh, graphics alone don't make a game. FF14 1.0 was pretty, yeah, but as we all know, it sucked when it first came out. Granted, nice graphics and awesome CG cutscenes is SE's forte... I mean, just look at the Agni's Philosophy tech demo.
And then you have games like Minecraft, which at default settings look like an advanced NES 8-bit game... and you find out that people played it more than Modern Warfare 3 on the 360 last week. Personally, this makes me very happy because I love Minecraft and its creativity options, and I hate the Call of Duty series with a passion because it's nothing but uninspired militaristic FPS games that came about due to Halo's popularity and the other mass influx of FPS's around the beginning of the 360/PS3 era, and are starting to become shovelware even though people still mindlessly buy into them during the holiday seasons and don't give enough market share to other good games being released around the same time...
*takes deep breath* /endrant
ANYWAY...
As far as I'm concerned, I'd rather see a wide aesthetic variety of characters like these:
...rather than eventually see a bunch of equally sized and proportionate characters that look nearly identical and all have on the exact same armor sets because they're currently the best in the game right now. Granted, if they give us vanity slots, then that'll help out immensely.
Lol... I understand where you're coming from. I played PSU on the PC/PS2 servers... :(Quote:
Originally Posted by Yucie
I'm cautiously awaiting the US release and HOPING they'll be caught up in content with the Japanese servers. If they don't, then it'll be PSU all over again. If only they'd release an official English language patch, then I'd just play on the JP servers since they went to F2P...
Don't make assumptions. Nothing in life is black and white.
The point is that to say "it's alpha" instead of questioning things you might be concerned about is foolish when we have already learned the first time that it was a major mistake for people to say that. Better to express concerns and be wrong than to say nothing at all and get handed something similar to what we got in September 2010.
One can be loyal to SE and the Final Fantasy brand and not act like an ostrich with its head in the sand.